| WiiBox3 said: Most of us don't hate the game, just some of the things that were or were not implemented in the game. Nintendo is trying to cater to a large audience that it tends to not see that they also hurt some of their loyalists in the process. Here are some of my issues and potential fixes: 1. The game telling me how much a rupie is worth or how many bugs I have when I pick up one after not playing the game for a day. - Only show this info after a week/month of not playing the game. 2. Slow unskipable text. -Make it so if I press A all of the text appears so I don't have to wait for it to slowly type it out. 3. Fi being anoying -See my solution to two. She wouldn't be so bad if we didn't have to wait so long for her to tell us stuff. 4. To many cute NPCs. -Add in some of the quirky NPC that were mixed with the cute in other games. 5. Backtracking. -I have no problem with looking for various items as a part of a side quest, but please don't extend the main quest by adding a bunch of items that make me jump in and out of territory that I have been too. I am fine if the main quest is short and all of the side quests to find peices of this and that make up a large portion of the game. But I don't like when I want to get on with the main story that I'm forced to search for peices of something (ala fishing for triforce peices in Wind Waker.) Don't get me wrong the combat is the best it has ever been and the story is interesting, but every time I am about to go back I dread looking at the same slow moving text telling me the same thing it told me the last 10 times I have started up the game. |
1. Very slight problem imo...this is one of those things that would be better if fixed but isn't enough to be a problem for me
2. Pretty much the same deal
3. I didnt mind her...she wasn't a great sidekick like midna but she was just kinda there. I do think that they shouldve made it so either you could skip her text or keep playing while she talked but once again, this is a tiny problem to me. Just a little nitpicky thing that doesnt really affect my enjoyment. Of course I have seen quite a bit of hate directed towards her so i guess im in the minority on this one
4. ...wait what?! is this seriously a problem?! there were strange quirky npcs too...they had a small cute layer but thats just the style of the game. really not a complaint imo
5. I disagree with this point. To me it feels like people see the "three areas" thing and freak out...i spent very little mandatory time "backtracking'. Every once in a while i needed to pop into the temple of time and do something but that took like, 5 minutes or less because of the fast travel stuff. There seemed to be a very small amount of backtracking in this game. I would say its pretty much equal to twilight princess.
I feel like all the great stuff the game did (controls, story, characters, style, music, level design, dungeon design, enemy design, boss design, side quests (could be better and more plentiful but the ones that were there were still entertaining), etc) makes those things seem trivial and when i look at my experience with the game i see all the amazing stuff...if i dig into my memory i remember one or two times i got frustrated because of one of those things but immediately after i was once again set back to normal by the greatness of the game
Of course i know my experience is unique it just seems like the complaints are trivial...and then when people start complaining about the controls im left speechless :P







