| Soundwave said: Pretty sure Nintendo is making "games for the masses" (hello NSMB2 and Mario Kart). Same thing with Street Fighter IMO, it needed to go away for a long time before the nostalgia built up allowing Street Fighter IV to be a hit whereas Street Fighter III never really was. |
There are so many things wrong with that post.
If 3D was so valued, then why are so many of the essential classics from that era 2D, like Neverwinter nights, Rayman, Heroes of Might and Magic III, Starcraft: Brood War, Age of Empires 2, Red Alert 2, etc. Both 2D and 3D gaming thrived, it's just that the playing field wasn't level, IE everyone wanted to make 3D games. 2D games sold well too during that era, and a true Super Mario Brothers would have still kicked ass in sales.
Why would Nintendo give a game that sells less than 2D Mario more than quadruple the budget, effort, and production values? Noone is saying they shouldn't make it, but it is obvious that their priorities are wrong.
2D platformers never stopped selling, however, they stopped being produced, you have NO data to support your claims about Super Mario Brothers having to go away for it to have sold as well as it did. And please stop saying nostalgia, I never had the 2D games, yet I bought, and like NSMBW more than the 3D ones, these games selling because of nostalgia is a dogma that is getting awfully repetitive.
Bringing new content to the SMB series is all Nintendo have to do to keep sales high.
It's pretty obvious that Street Fighter suffered from the Guitar Hero effect during that time, just look at all the versions of Street Fighter 2, the market was exhausted.
I LOVE ICELAND!








