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NintendoPie said:
TomaTito said:

The biggest surprise I got from the E3 reveal was the sensor bar in the U controller, it came up here while discussing offscreen gameplay and the issue it would have with Wii games that require IR.

Was it mentioned what it is for?

It wasn't mentioned at the show but later on people started talking about it. The specification talked of a sensor strip and I thought that was an IR sensor on the controller just like the one used by the circle pad on the 3DS.

Next to the camera you have two IR transmitters, just like the Wii sensor bar. So even if the TV was occupied you could still play Goldeneye with your Wiimote and the U controller as your screen. A use is shown during the demo reel, the golf game that had the controller on the floor which then detects the Wiimote pass due to the IR.



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