SS had all the advantages for it. Even though Wii is declining, its userbase is 95 million against 14, even if only a quarter of that is made up of active players, it would still be a lot bigger.
This is the same discussion that we always had when a good(ish) third party game on Wii flopped. It's BECAUSE OF THE GAME. And if you don't realize that now, you are being a hypocrite for saying so about third parties failing because they didn't put any effort in it (which is true, so STOP giving SS special treatment).
Aonuma is ruining the Zelda series, Phantom Hourglass and Spirit Tracks already left a bad taste in players mouths, but aside from that, he never further developed the overworld from OoT, in fact, removed the overworld and replaced it with a series of puzzles. He allowed in some of the worst dialogue I have ever read in a game ("Hahaha I am such a wimp" - some wimp, Zelda SS) and flooded the game with it. He gave it the most boring beginning of a Zelda since Wind Waker. He keeps wanting to replace the epic art style defined in OoT with cartoonish visuals reminecent of his lame games, Marvelous and the like. He hates combat, he never finished the game that established the series because of the combat, he likes to remove link's sword.
Is this how you imagined Zelda's sequels after OoT? I am asking, because it sure as hell isn't how I imagined them.
I LOVE ICELAND!








