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MontanaHatchet said:
I'm still not sure why 1 million is still a sales benchmark when most HD titles can't even turn a profit at that level.


Going to guess that is has to do with the engine already being made and the game only having a dev cycle of ~2 years.

 

I am pretty sure the game was profitable. If not, then I doubt Sony would have had reason to purchase them back in August.



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