Mr Khan said:
If there's one thing i've learned in 12 years of Nintendo fandom, it's that third parties like to move goalposts. Sure the excuse now was about a console's power, but remember the GameCube? |
The gamecube was also less powered for Morrowind, hence why they didn't release it on PS2, believe me its not because they hate nintendo or something, i find that argument to be silly since, as far as most publishers care about, is that they want their game on as bigger crowd as possible, some do it retardedly like try to appeal to the masses (ala try to make it like Call of Duty for example), but thats a different thread all together
the gamecube and PS2 were not enough for morrowind, but the Xbox was , and even that barely was stable,if you've played morrowind on Xbox , then you'd know about the loading times and lots of texture popping.
you should see the PS2 port of Deus Ex , it was really pretty laughable. (btw deus Ex is not related to Elder Scrolls, its a different game, i'm just giving it as an example of a PC game ported to consoles back then)







