| binary solo said: What's the Star Wars Kinect game classified as: Core or Casual? I think the Star Wars Kinect game will really give game developers a good idea of whether there's core appeal to Kinect. And what sort of core game will work on Kinect. Lets Face it, with the launch titles Kinect was completely aimed at the family, for the kids. Core games on the Kinect are pretty much going to have to be accessible to kids and meet with parental approval, probably for the next few years until the kids turn into teens and start getting in to more standard core fare (blood, guts, zombies etc etc). It was simply a stupid choice to put a game like Rise of Nightmares out as an early (test case) core Kinect title. Even if it was a 7.5/10 sort of game it would still have severely underperformed. Child of Eden works better for Kinect because of it's E rating and it appeals to the core gamer. Still CoE only opened to 33K which isn't that much more than RoN's opening. |
I would consider Star Wars kinect casual.
How long do you expect gamers to wait to release any core kinect games? There are gamers like myself that have been waiting for a Kinect game that didn't just involve dancing/sports/exercise for a while now. RON was a great change of pace and fun, even if the game needed some more work. After playing RON, Kinect has kinda renewed itself, like when I first bought it. Looking forward to playing the Gunstringer. Hell I still need to play CoE.
You also have to remember CoE can be played with a regular controller, it's not just limited to Kinect/Move owners. It was poor marketing by the Child of Eden team on why it sold poorly not the"kinect owners don't buy core games" excuse. It's also a pretty niche title.







