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milkyjoe said:

'They waited two years to release an attachment that was required to play some games.'

How is that any different to Microsoft and Sony launching Kinect and Move midway through the generation? They are both attachments that are required to play some games, and they waited until they saw the success of the Wii to release them. They're also both a hell of a lot more expensive than a Motion+ attachment...

Simple: Move is not REQUIRED to play many games, and the games it is required to play kinda suck (PS Move Heroes).  Most of the games that support PS Move support it as an OPTION rather than a requirement (Killzone 3, Resistance 3, LittleBigPlanet 2, etc). 

Kinect is, as I've said in the past, a joke. The only games on that are dance games and a bunch of kid stuff that I won't play unless someone else bought it for me. 

The WiiMotion+ is different in that it's the same technology, just better.  they're charging you twice for the same thing, practically. At least with Move and Kinect, they were both whole new ideas.  Yes, it makes a difference.  I'm not paying for a Wiimote twice just because they changed their mind later in the game.  



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