I'd really like a better understanding of what a 'big seller' is on Wii. Last generation, a game didn't have to sell a million copies to be considered a fair hit, so, since development costs for Wii are lower, what number must a game sell to be considered a big seller? Personally, I think NMH should do about 500k lifetime (about 200k at launch, but then there will be tons of word-of-mouth since it seems to be so great).







