That statement was a very intersting read. The developer just tried to make some games, and failed miserably at them. That's the market telling them to stop, well meanwhile breaking even at least they gained development experience. I wonder how their PSPMini venture continues, or if they will jump to the independent haven that is iOS developing and how that goes...
But they are right on the promotions comment, I want my WW free games to boost sales, since that threshold stops independent game developers.







