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scottie said:
trestres said:
scottie said:
trestres said:
less than a year.


E3 was in June, Wii U will likely launch November, from the way that adds up, it's 17 months for those developers that were told nothing before E3 - hardly "less than a year".

 

Add to the fact that not all developers were told so late (at a guess, the ones that made NSMB:Mii and all the other tech demos had some idea of how to program for the console and what it was capable of). 

Why do you think Wii U will launch in November, where did you get that idea from?

3DS was first shown during E3 2010 and it was launched this March. Less than a year for Wii U is just about right.

Plus NSMB:Mii is a tech demo, that's what it is. It was not even using the HW specs fully, in all fairness it was just a ported NSMBWii engine with the new controller tacked on.


Of course, it is possible that the Wii U will launch before November, but the 3DS was shown in a much more complete form than the Wii U was at their respective E3's, so March would be an incredibly surprisingly early date for it to launch, NOT the expected.

 

@ bolded - so you admit that developers were using the HW specs partially before E3, Excellent! We are now in complete agreement.

Why do you say that November is the expected date? Besides I never said I expect it by March. June is the most probable scenario for me.

@bolded: None of the devs had anything to show aside from a few rushed tech demos. You cannot call that using the HW specs properly. Even 3rd parties had to show PS3 footage. I seriously doubt Wii U can have a decent launch line-up, that consists of anything other than ports of PS3/360 games and a couple of games from Nintendo. The droughts will be far more severe than what they were for the 3DS if the majority of devs were kept in the dark for this long.  More so when the most important teams were forbidden to have a dev kit.



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