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Albion said:
KungKras said:
Albion said:
 

I have always hated racing games all my life and with 3D on the 3DS i can now judge depth and all of a sudden I cant stop playing that racing game. Its Fun as Ballz.  Cause the frustration is gone.. Its just me and the game and pure fun. Its like Malstrom explained why Normal people don't play 3D games. Things get in the way of the fun.

Will the ability for Race car games fan's to judge depth now start to make them hate race car games because its  easyer to play because you can now judge depth much faster then befor?

It may in fact only grow this Car gamer fan's love of racing games.



I don't see how your story has anything to do with what I said.

Racing has always benefitted from 3D, because it does not change the fundemental gameplay.

2D to 3D platformers are way different. Your analogy does not apply outside of racing games.

It works for every type of games. Thats why Polished games do much better then ruff ones.

Technology is being used to fix a problem that was stomping casual players from enjoying the game.  List of things that make 3D worlds no fun and make me quit them.

-Annoying camera view   (most 3D games iv been able to play to the end have very polished camera work)
-Hard to look around with ease
-Can't judge distances for jumping

If you take away the above problems Ill start enjoying and buying 3D games. The same way I now am looking forward to more racing games on the 3DS.

Or instead lets Turn everything into a 2D platformer Like that genius Malstrom says.    Wahoo!! 2D race games.  

Just like adding  Motion Control's last generation. This gen they will add tool's to smooth out whats been keeping the casual crowd from jumping into hard core games, by making the experience more intuitive and easy. 

And at the same time, that will set it apart from the competition.


It does not work for every kind of game. You and Nintnedo seem to think that it is elements of 3D Mario that keep 2D Mario fans from liking it. That is no the case at all. It is the very fundamentals of the game itself. 3D Mario is a totally different game than 3D Mario, period, the transition to 3D transformed if beyond recognition. No 'fixes' to 3D Mario will ever change that, but will only risk pissing off 3D Mario fans. I for one hate that the levels in the galaxy games are so confined when you had these fun open playground levels in Super Mario 64.

Also, have you played 2D racing games. I have plenty on my Megadrive, and I have F-Zero on my SNES. The gameplay is exactly the same as 3D games, only you can see better in the 3D games. The transition from 2D to 3D in racing games is NOTHING like 2D to 3D platformers. If you say it is, then you are plain and simply wrong.

The truth is that the masses will never want "hardcore" (3D Mario is not hardcore, neither are games like Killzone and CoD, games like Starcraft are hardcore!, Core is a better word) games, they play games for different reasons than core gamers, they will NEVER convert to gamecube-style games.



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