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Mr Khan said:
IamAwsome said:
Mr Khan said:
Zlejedi said:

If you can't make 50% profit margin on it Nintendo is not interested.

Explain Fire Emblem, and Sin and Punishment 2 for that matter.

Most of the games have a good reason, and the jury is still out on Xenoblade and Last Story. Fatal Frame IV had game-breaking bugs that Tecmo refused to own up to, Captain Rainbow was... Captain Rainbow. Excitebots wasn't a case of "made it through the cracks" Excitebots never made it TO Japan or the EU, and was USA-only. Disaster was fairly bad as far as it was

The only one i'm at a loss to explain is Reginliev.

The only logical reason I could think of for Zangeki no Reginleiv was the fact that the game was EXTREMELY niche, and seemed low budget.

Also  I think that Zlejedi has a point with the "If you can's ake a profit on it, Nintendo won't localize it" in the case of games like Zangeki and other stuff like Chibi Robo and a bunch of niche DS gams.

It is also worth noting that stuff like S&P2 and Fire Emblem have fanbases, so Nintendo knows they are getting at least a little profit, so that may be their reason for bringing those games over.

Well if they're not making a profit on it, there's no reason to be making anything at all. Zlejedi's point was if they couldn't make a lot of profit they wouldn't bother, which their support for Fire Emblem (aside from Fire Emblem 12, strangely), disproves.

Yeah, Nintendo makes games for Japan only but they bomb catastrophically, why do they even bother?



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies