jarrod said:
I'm just saying scale matters. A game that sells 100-200k isn't "big", by any real definition of the term. The only reason we have anyone considering those sales as such is because home console game sales are (generally) in the toilet today. No one would apply that bar to PS2, DS or PSP games. Hell, they don't even really apply that to Wii games, it's either Nintendo million sellers or total bomba. Why suddenly makes an exception for PS3? 500k already seems like a "middle ground" compared to previous generations, iIt all depends on where you want to draw that line. And when you do draw a low line, I think it's worth differentiating for larger scale anyway... simply listing Dragon Quest X and Dynasty Warriors 7 alongside each other with no distinction, as if they were equals, is incredibly disingenuous. PS3 actually doesn't have a game as "big" as DQX, the platform can't seem to even support games of that scale sales wise (while Wii has multiple titles that have sold over 3m, more than PS2 or PS1 do even in fact). The "maybe" games I listed were just that though, possibilities. Strikers is probably the longest shot out of what I listed, but the IP (IE) is strong, the genre/direction (multiplayer focused casual sports) is strong on Wii, and if L5 hits all the right notes I think it might manage that milestone. It'd be better as a holiday release though, spring's definitely tougher sales wise. Just Dance 2 I think you're really underselling though (which really, is what people have always done with JD)... it definitely has the right ingredients to really take off if handled right. Hopefully Nintendo doesn't fuck it up. I'd say my PS3 maybes are just as iffy though. No Tales game this entire generation has managed 500k, and even on PS3 Graces stalled out below 350k. I still think Xillia has a shot, being the first "ground up" entry on PS3, but it's still a pretty high bar. Ninokuni hasn't passed 500k yet on DS either, me listing that game has a lot to do with faith in L5 managing to correct the marketing mistakes they made last time. In all four cases "maybe" is just that though... there's a way to 500k, but it might or might not happen. Unlike the other titles listed, which are all pretty much sure things. And I'm not sure what you're arguing with me about Wii's awful sales. I don't disagree, at all. I'm just saying PS3's not going to go on as is indefinitely either, it's biggest games are all behind it and NGP is going to eat it's lunch. This is probably it's last "big" year (Wii's was probably last year). |
I never said that Nintendo games are million sellers or bomba? The definition was always the same for me this gen. Bigger than 100k is big IMO. It helps move HW and expand the active userbases. Problem is that even with a big 3m seller like DQX, Wii won't be going anywhere since that's about the only thing it's getting that can help move HW in big quantities in 2012 and like we saw previously with FFXIII, the HW boost dies off pretty quickly.
As long as PS3 gets support I cannot see it dying. Wii is not getting games anymore and has just too few announced for the future. That's where I'm aiming at. We don't know yet if NGP is going to kill PS3 or not. We don't know about the official existence of any NGP games coming from third parties yet, so we can't say which series will leave the PS3 (or most probably go multiplat) with NGP. It's far too early for that.
Yes, your PS3 maybes aren't also granted for 500k, but not taking into account that the PS3's library still has many relevant games is disingenuous. Games that sell more than 100k have proven to boost or even stabilize the HW sales, and PS3 has a lot coming up. Take a look at TLS, although it had a new bundle, it boosted sales. Last time we had this arguement, you were listing TLS as a big game for the Wii as well and now according to you this isn't big anymore. Your arguments were pretty similar for TLS than those you are using in favor of JD2 and Inazuma eleven Strikers. There's no way those games will sell 500k. Not even a big JRPG project by pedigree developers that got its own conference and a lot of advertisement was able to get over 200k. I don't know how you can excpect IES to sell well when it is simply a spin.off, not even a main game. And soccer games have been selling worse and worse on the Wii as time passed by. Yes, the anime will help, but that's the only thing that will help the game sell. That's why I can't see it go over 150k. Just Dance 2 won't sell either, dance genre has died in Japan years ago. It won't come back now all of a sudden only because Nintendo is the publisher. Japan is a totally different market than the West when it comes to casual games, I think you are not understanding what casuals want there.
Finally, I never said PS3 was going to live forever. I said that the future is far brighter for it than for the Wii. I even accepted a decline for the PS3 this year.
Proud poster of the 10000th reply at the Official Smash Bros Update Thread.
tag - "I wouldn't trust gamespot, even if it was a live comparison."
Bets with Conegamer:
Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.







