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Baalzamon said:
Michael-5 said:
Mr Puggsly said:
Michael-5 said:
Mr Puggsly said:

If a game has pay DLC that adds hours of entertainment I don't mind paying for it.

It should also be noted that games today have more value than past gens regardless if you choose to purchase DLC.

I just hate when games don't feel complete unless you get the DLC. For example Fallout 3 continued the story with DLC, but I feel the story should end with actual game. Dragon Age did the same and whored DLC within the game which was annoying.

Modern games adding hours of entertainment these days is only contributable to Online play. I played as much Goldeneye as I did any FPS this gen, and I definatly played more Mario Kart 64 then Forza, GT, and current Mario Kart combined.

Without online, outside the RPG kingdom, games are getting shorter. FPS's used to last 15 hours, now they last 4-5, and to make up for that they add insane difficulty setting to make up for it.

I'm only complaining about the cost of this DLC. $18 for a few maps? This is not something that really adds to the game, I just want 1 more zombie map, and space monkeys, for an affordable price.

There are quite a few games that have DLC that add to the single player experience. But some of the more popular DLC is maps for shooters.

Goldeneye and Mario Kart have no more value than a lot of games we see today. You probably played them so much because you were young, you didn't have many games to move on to, and you had time to waste. I remember when I was a kid I used to play the shit out of games I had and ofcourse I didn't have a lot of money to get new games. Now in my adult life, I just finish a game and move on to the next.

In the grand scheme $15 for DLC is not a lot of money, espeically if it can provide hours of entertainment. If its not worth that much to you than don't buy it. If you can spend countless hours on a mediocre shooter like Goldeneye, than you should have endless entertainment on Black Ops without DLC.

Mario Kart Wii retains the same value as Mario Kart 64. Gran Turismo 2 had 650 cars, and so did GT4, GT5 is not really that different. Also Counter Strike has just as much multiplayer value as Black Ops, maybe more.

Black Ops is still fun as hell without DLC, I just want the DLC, but $15 is a lot of money! I bought Front Mission and blur new for $20 and that has a lot more value then Black Ops. $10 is pricy in itself too, but that extra $5 add principle. Get 4 new maps, and a zombie map, or save up the money for this DLC, and get Alan Wake, Splinter Cell, Mod Nation Racers, Heavy Rain, or FFXIII?

It's just too much money for a few maps. Publishers are learning new ways to pump money out of gamers, and it's sickening.

E.G. Applie iPhones cost $12 to make due to slave labour. They charge hundreds!!! Who wins there?

Actually, Mario Kart Wii has a lot more stuff than Mario Kart 64.  It has 32 tracks instead of 16.  It has 18 (I think) characters instead of 8 characters.  It has 18 different types of cars (I think) instead of 1 specific type of car.  To be honest, I was absolutely amazed by how much additional stuff they have added to it.  There are a couple things different in regards to racing, such as 12 instead of 8 cars, and a much different balloon mode that I'm not the biggest fan of, but I think it actually retains a much greater experience due to the wider variety of stuff, which leads to it being able to be played much longer during a party for example.

Yea, but the N64 Mario Kart was also a lot more graphically powerful compared to compeditor consoles, and built on a brand new 3D graphics engine. Ontop of that the physics were just superb, where Mario Kart Wii is kind of sluggish. Mario Kart Wii is also heavily based on the engine used for Double dash, and 16 of the 32 tracks are remakes of old tracks.

Mario Kart Wii is a more complete experience then Mario Kart 64, but Mario Kart 64 offered soo much at the time. They are both great games, and I think they offer equal amount of content considering the ways they were developed.

A better example of my case would be Mario Party. Mario Part 1 and 2 are still the best quality Mario Party games of the series. I could almost laugh at MP8, most of the mini-games are poor immitations of older MP mini-games, and the maps are nowhere nearly as innovative. Also they no longer contain the story mode seen in Mario Party 1, nor the silly skits seen in Mario Party 2. It's just the exact sale engine rehashed with poor board layouts, and mini-game ideas. Wii Party further dumbs down the quality. I wouldn't exactly say modern games offer any more content.

Just want to bring in an HD game - Halo Reach now has an experience system, and armor abilities, and such. However the core gameplay is almost unchanged from Halo 2, and the campaign is shorter. Content has not increased.



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