I wonder what Nintendo's strategy here is. As far as I can tell, they're starting out with a portable console that will be high in price ($249.99 minimum from the japanese price), so it makes sense that they would be targetting the hardcore gamers for early adopters, as they are more likely to fork over that much money for a dedicated gaming system than the average consumer. They have a lineup to appeal to this audience as well, but why implement friend codes when they know that the same audience is so much against that?
I know they're not aiming strictly at hardcore gamers, but Nintendo isn't really making it easier for themselves here. That's my thoughts anyway.







