Baalzamon said:
TWRoO said:
Baalzamon said:
TWRoO said:
Baalzamon said:
oniyide said:
@TWRoo the motion controls do nothing for me, it was fun for a while but a gamepad is just more accurate for me. I just liked the whole switching character thing, and IMHO MKWii was kind of a step back to me it was just another Mario Kart game. and I didnt like the recycled tracks
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Not sure how many the gamecube one had, but Mario Kart 64 only had 16 tracks, so I have absolutely no problem having 16 brand new tracks and 16 old tracks (a majority of which I've never played).
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MK:DD also had 16 tracks.... so MK:Wii had the same number of new tracks, plus those old tracks revisited.
I will admit I miss baby park from MK:DD though, that was frantic (if you haven't played it, it was a really short oblong track which you could do a 10 second lap on a time trial, but with players I think it was 8 laps long rather than the usual 3, and the number of items flying about is insane)
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That's awesome! Could you drift around the whole thing for time trials?
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You could, just (it was two straights connected by a hairpin at each end) but I found it wasn't the fastest way around.
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I'm having trouble finding on MK Wii what exactly is the fastest way around some of the tracks when the expert ghost seems to be my most amazing laps ever minus 2 more seconds, yet he takes the same exact pathway as me.
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The expert ghosts are faster or slower than you?
either way I can probably help
time trials are my forte: http://gamrconnect.vgchartz.com/thread.php?id=25478
i'll PM you rather than going off topic in this thread too much.