MaxwellGT2000 said:
I really don't know about your EA statements, I mean they aren't really bad with money, they didn't reach biggest 3rd party publisher status last gen for nothing, just this gen if you look back most of their HD titles have failed to hit a million across both platforms, they gave the figure it takes 1.1m copies sold to break even on the "average" HD title. So you know the 2D shumps like Raiden that come out on the 360 aren't going to need 1.1m copies of course, but personally when I think of average middle of the line projects I do think EA and if they're saying the average is 1.1m I'm gonna believe them, as for the other bit EA released a statement how Wii games took 1/4th that of HD consoles to break even (even then EA has failed to make many projects on the Wii turn a profit |
http://vgsales.wikia.com/wiki/Video_game_costs
Nice little page I found here.
I still think EA is slightly over the average budget with all of their titles.
As Ubisoft said in 2008 and 2009: $18.8m-$28.2m for their average HD games. (650k-1m units at full price.)
Even Reggie says that Wii games are $5-$10m and HD games $20-$50m (while both high ends aren't really average costs)
And when we look at Platinum Games, they are surely on the low end of these averages.








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