Khuutra said:
My argument is that superchunk's framing was that her behavior was feminine. Framing servility and a need for approval as feminine is problematic, and I don't think I need to explain why. The fact that this characterization is not appropriate for Samus or the Metroid universe in general is kind of beside that point, though I will still argue it. |
I'd like to hear you expand on what you mean, actually. I don't quite understand it. Why doesn't this particular characterization, wanting Adam's approval after all she's done, fit with her? Do you disagree that it is a very human trait?
Like I just said, I find that trait to be very human. Since Samus is a human, I completely understood and could even completely sympathize with her on that regard. Why do you feel it didn't fit? Is it because of her previous characterization in the Prime games?
My view is that we never really got to know her on a personal level before, and we could only see her outer shell. The same goes for numerous people who pass by me on a daily basis. They'd never know that behind my shell is a complex and very emotional person who relies on the praise of those closest to him. The person I am to my classmates is a very different person than my family see me as. I show different sides to people depending on how close I am to them. Going by that, we've seen this new closer side of Samus that is normally hidden behind her shell.
I completely understand if you don't like her "inside feelings" that Sakamoto has given her, but considering that I find them very human, I can only say I agree that it could make sense for her to be like that on the inside, even if she's saved the world a hundred times and blown up 3 planets.
As far as the whole "authorizing" situation goes, I agree that it is a perfectly suitable gameplay element but a little crazy on the narrative side. I don't want to get into that discussion however.








