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Carl2291 said:

I think everybody, including Nintendo... Was expecting the Wii to perform worse than the Gamecube did. That's why they went the simple way HW wise and were making massive profits from day 1. Not really upgrading the console hardware all that much and taking a big risk with the motion control and the expanded market. Fortunately for Nintendo, that risk payed off in the bucket-loads.

It didn't get the great early support from developers because of 3 reasons IMO -

  • Everybody was expecting the PS3 to dominate with the 360 bringing up 2nd place.
  • The 360 tech makes it very, very easy for developers to put games straight from PC to console. Thus giving the 360 a whole bunch of support. This support was then ported to PS3 (rather shoddily). The game engines big developers were making supported those 2 HD consoles.
  • Gamecube sold rather poorly.

As of right n