Soriku said:
dtewi said:
psrock said:
nordlead said:
Considering how the generation started (no 3rd party support due to every analyst saying the Wii was going to epicly fail) I'm not shocked the trend has continued till now. Now, I had hoped and even said that 3rd party support would pick up, it hasn't (significantly).
Now, from a business perspective, I can't figure out why some of the larger multiplatform companies haven't put significant support into the Wii. Putting only crap games on the market leader is a waste of resources especially when just one 3rd party could move in with significant support and pick up all the sales that Nintendo doesn't take which would be like being the only legitimate publisher on the PS3 or X360.
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The Iphone gets games the Wii doesn't, there's more to this than just decision made in 2005, it's been 4 years, you can't tell me it's because they thought the PS3 was going to be the leader, that worked in 2007.
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It's because the Wii's casual market is easy to develop cheap shovelware for. 3rd parties won't put extra resoruces into making games for the Wii when putting out a game like Carnival Games rakes in massive amounts of dough.
The Wii is a victim of its own success in the casual market, and we're definitely not gonna see good 3rd party support for it, and most likely not for its successor.
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For casual shovelware the Wii is a one time thing. How are those shovelware sequels going for you? Yeah...
Using the Wii as a standard for its successor is laughable too.
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Define "shovelware" for me. But just to give you a quick run down of big selling sequels to party games and stuff like that...
Cooking Mama: Cook Off - 1.49M
Game Party 2 - 1.45M
Carnival Games: Mini Golf - 1.19M
Disney Sing It: Pop Hits - 0.94M
Hasbro Family Game Night 2 - 0.81M
Wii Party - 0.74M
My Sims Agents - 0.71M
Deca Sports 2 - 0.6M
EA Active More Workouts - 0.57M
Petz Dogz 2 - 0.51M
My Sims Racing - 0.43M
That's just a quick scan of the top 200 games on Wii. These are just sequels. These do not include games mimicing TV shows or random generic fitness games. I hear a lot of Wii fans saying games with decent production values that sell 400k on Wii have been a success. So games with pretty much rock bottom production values that sell 400k must be a goldmine. The Wii's shovelware problem is far from over Soriku. If the sequels don't sell as well then they will release new shovelware. We've seen it since the Wii launched.