M.U.G.E.N said:
I have played wsr (only for a lil time tho) but I was pretty certain it didn't mimic my wrist movements accurately, sorry. Same with RS2. Freedom of motion IS limited in the Wii. I don't get this the wii can do everything the move can do claims :S have you guys not seen the tech demos of late? Wii can't do many things to the extent the Move can do, check out the official move thread for the vids if you haven't seen them yet, will help 'your' credibility as well ;) and for the info, this is the Sony section, talking about the Move's accuracy. I have played the wii and have been following the Move. I would like it if you don't question 'my' reasons. I have a PS3 and I'm exicted for it. Why 'your' spending time here is not clear tho and netiher do I care, so make your 'appearence" anywhere you like, it IS the intetwebz. Just try to stick to the discussion and not underhanded witty remarks, cuz that can go both ways |
there is a big difference between what the Wii Remote can do, and what developers have chosen to do.
There is little problem tracking 1:1 your hand motions (hook it up to a PC, then try writing a program for it. not to hard to create a tech demo like that if you have the time). The problem becomes transforming that in to fun accessible gameplay. There could be a 1:1 tennis game, however very few people are that skilled at tennis. If I had a true 1:1 tennis game I wouldn't bother with it because I suck at tennis so much. However, I do enjoy Grand Slam Tennis, becuase it has the "feel" of being real, and it does accuratly recreate what I was trying to do (spin, power and so on) without me having to press buttons.
As famousringo properly pointed out. The Wii Remote & WM+ can do the same thing the Move can do, but keeping it calibrated is a tougher task, as you have to get the user to point at the screen rather than being able to read it almost all the time.








