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Squilliam said:
RVDondaPC said:
Squilliam said:

Not everything has explicit evidence which you can directly point to and not all well reasoned arguments require the strictest standards of evidence. I can point to the fact that the Xbox 360 has a considerable quantity of games on demand, also Xbox Live points cards were the top selling accessory for 2009 (Major Nelson podcast) and that I have been told that Xbox Live is considerably more vibrant to the point where several developers wouldn't create PSN games exclusively but they would make Xbox Live games exclusively. Thats about as good evidence as basing information on Vgchartz software sales which have a margin of error over 20%.

There are also developers that make PSN games exclusively and don't make Live games, the PSN offers full retail length games for download from popular franchises, the PSN shares cross platform games with their handhelds which has a userbase of more than the 360, The PSN has classic PSone games that are extremely popular with the video game world. The PS3 has been outselling the 360 at retail on a smaller userbase recently. Most of your information is probably heavily dependent on a time period before the Slim was even launched. This thread is about the future, not the past before drastic consumer shifts took place.

Actually its information I got within the last month in response to the last time a thread like this came up. The developers who make PSN games exclusively are also largely/wholly funded by Sony or given free access to their Phyre engine which is a part exchange in money equivalent services.

It doesn't matter when you get the data, it's what time frame the data is dependent on. Most likely the data is dependent on 2009 numbers. For a majority of the year the 360 was expanding it's lead until the slim release and even then the software sales trends tend to trail behind the hardware trends. The change in tide of more people buying PS3 hardware wont translate into more people buying PS3 software until later in a snowball effect. As for PSN games, when it takes many months at the least for a game to be developed, most of the games that have come out were decided way back when the PS3 was getting it's but kicked in sales. That doesn't mean that developers this year will be equally as hesitant to develop for the PS3/PSN as they were in the past.