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Kenryoku_Maxis said:
Snesboy said:
jarrod said:
Shinesparking, vertical world design and momentum based puzzles. Y'know, the "other half" of the traditional Metroid experience that Retroid sucked at.

I sucked at that in Fusion and Metroid III. Such a pain in the ass to do.

And frankly, it was only useful to get extra missle/super bomb tanks.  I wouldn't mind if it wasn't present in Other M.  Sure its a fancy extra feature that sets the game apart from other 2D games, but this game isn't exactly a 2D game.  Hopefully this version will have NEW fancy features that don't require so much repetition and can be used in the main game as well as just exploring for extra missle tanks.

As long as the new fancy features aren't as hard as shinesparking.