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demonfox13 said:
nordlead said:
Majin-Tenshinhan said:

That's the thing, though. Those are fabricated memories. There was no such time. Perfect Dark was released three whole years after Goldeneye!

no, he is refering to how Goldeneye came out over 1 year after Mario 64...

Exactly. And yes I am well aware that Perfect Dark came out a while after Golden Eye, so there is nothing fabricated at all. Golden Eye came out at a perfect time. Fact is Golden Eye was able to hold up our gatherings at my cousin's house, a few drinks, pop the game in and there we go, for many hours usually around 2 days a week or so depending on schedules. Hell my cous use to even pull out his SNES whenever we were tired of GE (which was rare since it would be about 6 people or so, therefore there were waits), and yes, you guessed it, MK2 and Killer Instinct would be another set of titles we had fun with. Ninty has shown that it can be fun with diverse titles for several people. Before GE it was almost unheard of in an FPS to have that much fun on a console with that many people (actually I don't recall playing one before that with several people in a room, I could be wrong).

These are things PS3 and 360 don't seem to get to this day. PS3 you can have 7 controllers, yet the only true party game that utilizes that is a bomberman game. I would love to see splitscreen multiplayer for 4 people on KZ2 for example. At least 360 did it with Halo, but not much else. For fighting games like SSBB, they could have a SF with 2v2, or battle royale, or another KoF, making it a 3v3, etc. So much potential yet not taken advantage of. This is where Ninty wins hands down but their showing of quality games has been rather lackluster and can do better considering the install base and all the profits they have gotten out of it.

you know, I wasn't actually agreeing with you. If we look at titles released (published by Nintendo, sold at retail) in America on N64 and Wii, we have 48 titles over 5 years, compared to 33 titles over 3 years. By my calculations, that is a faster release schedule on Wii than N64. Sure there may be a slightly higher quantity of casual titles, but the N64 managed 3 Mario Party games over 2 years (1 each year). By my count there were ~20 "core" games on N64, and ~15 "core" games on Wii that were actually made by Nintendo, which again is on par with with the N64.

So no, Nintendo hasn't abandoned the core gamer, or stopped making good games, or even really needs to make games any faster than they already are. The internet gamers who grew up with video games need to stop being so greedy and realize they used to enjoy games for a much longer period of time. Heck, I still play Mario Strikers Charged, and if I had more people around would actually challenge Goldeneye as most played game. Mario Kart Wii would easily surpass Mario Kart 64 for hours played.

Something tells me the real difference between then and now, is that you were a teen playing games with your friends compared to being an adult and having a much harder time getting friends over to play games.

However, I do agree that there needs to be more good local multiplayer games, as the N64 really was the peak for 4-player local gameplay.




If you drop a PS3 right on top of a Wii, it would definitely defeat it. Not so sure about the Xbox360. - mancandy
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