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Slimebeast said:
Carl2291 said:
themanwithnoname said:
I don't think Remedy just decided to remove free roaming for the hell of it, I'm sure they had a pretty good reason for doing so.

Dev time/costs is my guess.

If they didn't remove it, we could have been waiting until 2011 possibly...

1UP: What would you do differently if you were starting over again now?

SL: To be honest I think we could have seen that the sandbox game structure was not working for Alan Wake earlier. Early on in the project, we were making a lot of compromises regarding this, before we decided to concentrate on the story-driven, tightly paced, and packed thriller experience. I'm very glad that we did, but on the other hand, I wouldn't change a thing. I think this has been a wonderful journey and we have all learned a lot on the way. It has not always been easy and has called for a lot of determination and faith. In the end, I hope that all the love, care, and thought the team has put into this game will shine through to gamers.

Sam Lake Interview

Thanks for that.

Lets hope it's worth it