Kasz216 said:
A) How else is gameplay going to work like that. You can't have an over the shoulder melee adventure game like that. With a gun sure... Melee it just wouldn't work with the Wiis controller. I mean... once again think about how the controls would work... The shot is way to tight to allow you to be very fast or agile at all without it being ridiculiously hard to control because you have no peripherial vision. Quite honestly... I always expected it to be an on rails game... along the vein of Killer 7.
B) http://boards.ign.com/nintendo_wii_lobby/b8270/186814856/p1 http://revoeyes.blogspot.com/2008/10/muramasa-demon-blade-new-screens.html
People saying the gameplay makes it look on rails... as far back as 08...
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No one said so here on Vgchartz, where we are right now. That's why most members here found it shocking.
Plus Zelda is going to be a 3rd person action game that will use WM+. And in that pick it looked like when you stopped to attack in RE4 or when you aim locked in Zelda, Super Mario Sunshine or Metroid Prime, where you couldn't move but simply look around and attack. Wasn't too difficult to imagine that could be the case. I never, ever thought it was gonna be on rails and most if not everyone here didn't either.
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Pandora's Tower will sell less than 100k lifetime in Japan.
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