Kantor said:
So a cheap game expected to sell 15 million which sells 10 million is a flop. And an expensive game expected to sell 1 million which sells 1.5 million isn't? That's pretty flawed. |
What sane human being would even expect huge numbers from a cheap game if he wasn't 100% sure ?
If it really sells only 2/3 of the expected result (publisher's or developer's estimates), then it's certainly a flop. You could argue if the flop is the game itself or the guys who made that estimate 
Animal Crossing Wii might be a good example for that although I don't know what the initial expectations were, but I'm pretty sure they were much higher than the actual sales.
However it's clear that in the end there must be different categories of flops.







