a $60 in America is the same as a 46.6 Euro game in Europe, and a 6084 yen game in Japan. So looking at that, how do you claim that profit is least in America? You know nothing about what it costs to make a game, and are soley basing this off of the consumer price tag in various regions. For all you know developers make the same exact amount of profit/game in every region. The prices above do not reveal to you how much it cost to translate the game into 6 different languages for the PAL release, nor the various packaging and multiple ratings they have to go through.








