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psrock said:
nordlead said:
@thesource

double your employee costs. They may have an average salary of 60k, but you didn't add benefits and other overhead costs. So probably closer to $20m if it was truly 50 people over 3.5 years.

@slightly off topic

the thread title right here is why they shouldn't have made FFXIII for PS3. FF does exceptionally well, but the PS3 install base is actually limiting potential sales. Maybe it will cause a huge boost in PS3 hardware, but if it doesn't you are pretty much guaranteed that it cost them a lot of sales.

Th problem with your argument is just FFXIII will sell more than DQIX since its only popular in JAPAN. Square dealt with that problem by making it the game multiplat in more popular markets.

I wasn't talking worldwide sales, I was only talking Japan Sales. However, SquareEnix didn't know the PS3 wasn't going to be the dominant console when they started work on the game.

@steroid - I never said games should only be on the DS, but if you have a game that you want to sell 3m units in a region you don't release it on a system that only has 3m units sold in the region. But as I said above, they started development before they new how the PS3 would do.




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