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Katilian said:
Viper1 said:
Poor trade off.

Higher full scene resolution and more AA for lost texture data (perhaps frame rate issues too. As well as no Wii remote use).

I'd prefer standard upscaling instead. At least it preserves frame rate, texture data and Wii remote use.

Give it some time. For emulation to have progressed this far for a current gen console is pretty amazing (though being related to the GC, they did have a head start). Wii emulation already compares to PS2 emulation. Given popular games like Mario Galaxy are generally used as benchmarks for the emulator, within 12 months this will most likely be running it better in all aspects than the Wii does.

And as someone else has already mentioned, they already support the Wiimote.

I'm guessing that SMG2 could run perfectly on that emulator at launch. Interesting....