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liquidninja said:

@S.T.A.G.E

I don't think Kojima works on any port. Konami would likely get some other people who are experienced with Wii development to make it.


@Kantor
First: Take chill pill...

Right.. OK. I don't know that much about MGS4 but it's probably not that different in gameplay to MGS3. MGS5 (if it existed) would probably be the same thing.

I bet you could do the whole MGS series using just the MGS1 engine and the games would basically still be intact.

Also, Market Share means more chances to sell.

Similar to MGS3, my arse. No, you don't know much about MGS4 at all.

That's not the point, anyway. Firstly, you couldn't do MGS4 on the MGS1 engine, it would look like shit. And/or, Half (more like 90% of) the guns would have to be removed, there would be no online of any kind, it would be shorter, the AI would be pathetic...need I go on?

No, MGS4 required its own engine. MGS5 could use a tweaked MGS4 engine, but that engine is currently on PS3 only. Porting it to 360 would be easy enough. MGS5 would look almost as good on 360 as it did on PS3.

The MGS3 engine...how easy do you think it is to take a PS2 engine and put it on Wii? More importantly, why? They would have to change it and add motion controls. There is yet to be a realistic art styled game on Wii which looks as good as MGS3.

This is aggravating. I'm going to play inFamous. But I suppose you'll be able to play that on Wii soon, too



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