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I don't how many of you agree with me, but I think these next few weeks (through early November) are going to largely the pecking order in the West.  As far I can tell from watching the industry, there are three basic weapons to boost sales/gain marketshare:

1) Price drop(s).  The first one is tantamount to a nuclear strike, the others have far less impact, but are still powerful weaponry.

2) Games guarenteed to sell 5 million+ copies worldwide(lifetime, not in week or month one) that are console exclusive.  There are not many of these released - I'd guess ~10-25 per generation on average (17 on PS2, GC, and Xbox combined) This year, Wii has/had Wii Play, Smash Brothers, Super Mario Galaxy.  360 has Halo 3.  A couple other games have an outside shot at this - notably Bioshock (anyone have Euro numbers?) for 360.

3) Advertise the hell out of your differentiation factor (Waggle, Live, graphical superiority).

Also to sell the most, you have to find a way - anyway - to become the successor to the last generation super power (in this case PS2), at the same time you have to know when to use your weapons in succession - but don't burn them all out at once.

In my breakdown that amounts to 2007 being:

Nintendo's content + pricing advantages + ~6 big 3rd party games (Nights, Zack and Wiki, Soul Calibur Legends, Guitar Hero 3, Mario & Sonic at the Olympic Games, and Trauma Center 2) + differentiation

vs.

Halo 3 + price cut + strong 3rd party support (GH III, Call of Duty 4, Bioshock, Rockband, Assassin's Creed, Phantasy Star Universe) + first mover advantages

Overall I have three scenarios for Sept to Dec (going by NPD) best, neutrel, and worst case for Microsoft and Nintendo (Sept and Dec are 5 week periods).

             September                 October                November                 December 

360     350k/450k/550k       320k/400k/480k    600k/650k/700k      1300k/1450k/1600k

Wii      420k/460k/500k       350k/400k/450k    750k/1000k/1250k   1500k/2000k/2500k

September and October are close -  and October's period sees Guitar Hero III for Wii/360 - and a number of releases the hardcore will want for both consoles.  November sees nearly double demand for 360 - however Wii will see a much larger boost due to Galaxy's release coinciding with the holiday season.  Wii sales jumped 20% on the release on Metroid Prime 3 in August.  It is pretty reasonable to assume Galaxy will accompany a huge shipment - even by holiday standards.  In December, demand will go through the roof for Wii - and numbers should be huge.  Brawl releases in December -building a solid lineup for Wii hardware which will be seeing Prime 3-Brawl-Galaxy-GH3-Wii Play quintet driving ridiculous hardware sales.  360's quintet of Rockband-GH3-Call of Duty 4-Bioshock-Halo 3 will be compelling too - but price will be a limiting factor.

For the record, I'm expecting the middle scenario for each console for all four months - meaning September/October are basically a coin flip.  If the top tier scenario is met for each month, I'm going to regret not investing...but I don't think the numbers are impossible either.  Still, I'm expecting 3.86 million for Wii, and 2.95 million for 360 over Sept-Dec. 

God help us if Wii does 4.7 million and 360 does 3.33 million - that would put the industry well over 20 billion just in the USA I imagine.

 



People are difficult to govern because they have too much knowledge.

When there are more laws, there are more criminals.

- Lao Tzu