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bdbdbd said:
@WoW: But this the guy who developed Starfox Command. I don't think he has the right to talk about the lack of fun.

@Pete_Beast: No. Argonaut came into picture in designing polygon based graphics, that Nintendo didn't have experience in, Argonaut was used in programming the title.

 

Looking at it from a different perspective, I believe he thinks it won't be "fun" to develop. Maybe he has something against the Wii remote, but that's what I garnered from what he said.

 

I mean, how could it NOT be fun to play a (theoretically good) Wii version of Star Fox? The controls would be a blast.