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thekitchensink said:
TWRoO said:
kratos3390 said:

Okay honestly, name five wii games that have successfully used the motion sensitivity WELL to its fullest potential.

Wii Sports, Super Mario Galaxy, Mario Kart, Excite Truck, Metroid Prime 3.

Or you want third party games?

Zack & Wiki, SSX Blur, Deadly Creatures. [unfortunately I can't name anymore as I am limiting myself to games I own]

Unless of course, by motion control I am allowed to include the IR pointer function (which isn't strictly motion control but it is another thing that differentiates the Wii's controls)

In which case I can add for 1st party:

Batallion Wars II, Endless Ocean, Metroid Prime 3 again, Mario Galaxy again, LoZ:Twilight Princess and Wii Play.

And for 3rd party:

Geometry Wars, Okami, Resident Evil 4, Zack and Wiki again, and Lost Winds.

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The only games I own I haven't mentioned are No More Heroes, which doesn't really use the motion control or the pointer in innovative ways.... but that doesn't stop it still being an awsome game. I also didn't mention Toki Tori, which is simply just point and click, but then what more are you expecting? It is still a very good and challenging puzzle game.

 

I'll add to the list games that I've played that you didn't mention:

WarioWare, Medal of Honour Heroes 2, Star Wars: The Force Unleashed (not perfect, but still fun), Raving Rabbids, Mario Party 8 (bad game, but the motion controlled minigames were a highlight), Lit (great WiiWare game), World of Goo, and especially Boom Blox.

I don't know how you guys could leave out The Godfather: Blackhand Edition for Wii. It is by far one of the most satisfying games when using the motion control. If The Godfather 2 was on Wii I'd buy it. Since it is only on PS3/X360, I'm probably just going to pass on it.

Also Mercury Meltdown Revolution (or any of the marble type games for that matter), used the motion control perfectly.




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