Sqrl said:
Value isn't just replay value though, it's also the overall experience or bang for buck. If a game doesn't have replayability it should definitely have a long story and be a great overall experience to be "AAA" (whatever that means) wouldn't you say? |
I suppose your right, but don't you think there should be more categories to score a game with, three just seems very iffy, and if one of the three is very low then it's going to drive the score down by quite a bit because it's only three categories, wouldn't it be better to have more like having Graphics annd Sound seperate? (Like I said before I know it's all included in Presentation but it'd be nice to see it seperate because those are one of the main categories I look at, sound and graphics are very important to me in a game, especially sound)
It's just that a game like ICO which everyone that plays it considers it a masterpiece, and I'm sure it doesn't have a very good replay value, but a 6.5, I'm not saying Torillian is wrong for putting that, it's just if there were more categories it might of brought it to a more reasonable score (anything over 9 for sure).







