Alright, then.
Do companies make revenue based on attach rate? No they do not. If a console has 10 million userbase and a game sells 5 million, and if another console has 100 million userbase, and the game sells 10 million, which is the company profiting from more?
The first has a 50% attach rate, the second has a 10% attach rate. Does that matter? No.
The PS3 sells software in Japan better than the 360 BECAUSE it has a larger userbase. Even if a game outsells a 360 game by 20k copies on three times the userbase, the company has still made more money from the game with the extra 20k copies, right?







