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http://en.wikipedia.org/wiki/Eiji_Aonuma

Aonuma began work on the Super Famicom game Marvelous: Mouhitotsu no Takarajim, which was only released in Japan and was influenced by The Legend of Zelda: A Link to the Past. Shigeru Miyamoto, Nintendo's renowned game designer, saw his work and asked him to be game system director on The Legend of Zelda: Ocarina of Time, which was then being developed for the Nintendo 64. He was also the director of the following games in The Legend of Zelda series, Majora's Mask, the Nintendo 64 sequel to Ocarina of Time, and The Wind Waker, the first Zelda game for the Nintendo GameCube. After The Wind Waker, Aonuma considered moving onto other projects, but was convinced by Shigeru Miyamoto to continue with the Zelda series. He said he "would like to make a Zelda that somehow surpasses the Ocarina of Time", and later finished work on The Legend of Zelda: Twilight Princess, the second major Zelda game to be released for the GameCube and a launch game for the Wii. He was voted Designer of the Year for his work on Twilight Princess in Electronic Gaming Monthly's 2006 1Up Network Awards. He then completed work on a sequel to The Wind Waker for the Nintendo DS, The Legend of Zelda: Phantom Hourglass. He also helped develop Link's Crossbow Training, which is the first game to use the Wii Zapper. Aonuma has confirmed that he is involved in the development of the next Zelda game.


http://en.wikipedia.org/wiki/Nintendo_Entertainment_Analysis_and_Development

EAD Software Group No. 3

Manager/Producer: Eiji Aonuma

* Games developed
o The Legend of Zelda: Majora's Mask
o The Legend of Zelda: The Wind Waker
o The Legend of Zelda: Four Swords Adventures
o The Legend of Zelda: Twilight Princess
o The Legend of Zelda: Phantom Hourglass
o Link's Crossbow Training




Someone care to give me a link where it says that team is splitted in 2? Considering the amount of games they have made, it would be completely stupid. You are telling me one of the 2 teams was making nothing for years until they decided to make Zelda PH?

That's not how it works. The team is only one and they make 1 project at a time. They MAY be doing 2 simultaneous projects at a given time, but there's just 1 team, not 2.



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Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

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