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bdbdbd said:
@Goddog: What actually lead M$ to the top player in OS world, was their business strategy with making their OS as a cross-platform standard (during the time, when the competition was between hardware, instead of software as it is today). They tried to use the same strategy in console world, without a success, since only Sega accepted Windows for their console. So, it's currently not possible for M$ to use the same strategy.
As for the generic parts, 360 has PPC processor, which means that direct porting from Windows isn't possible and 360 also uses DirectX, which means that direct porting from PSWii isn't possible due to the open source API:s. So, in the end, it's not as generic as you make it sound.

Nintendo haven't needed third parties for profit, but they're a developer themselves. If they design hardware, where their games can make profit (instead of profiting from royalties, leaving all the costs for 3rd parties to pay), it's pretty sure that a 3rd party developer can profit on the platform just as well.

 

true i should have tuched on the powerpc topic, but the directx with the provided conversion kit (which they bought from a former mac dev years ago) makes a pc/console very easy. I have always felt Ms stratagy for the windows platorm was to leave it open so that dev could provided software for it , without much difficulty, and keep the price suppressed. that is what lead them past mac to the largest os developer. and will make them a strong player in the console market. Nintendo adopted apples stratagy, and has won with it. 

about your nintendo yea that jives with my point, i agree there completely. there system though is set up to help them first, 3rd parties last



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