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Words Of Wisdom said:
NJ5 said:

Most sports games, most puzzle games, most action games (especially ones with swords).

Off the top of my mind, those would be the genres which would benefit the most.

 

 

I seriously hope not.


Any game which requires the player to do a lot of any one thing in a single sitting should not have that one thing's functions mapped to waggle.

Pansy. I'm already going to start work on an original homebrew game for the Wii for when WiiMotionPlus comes out. It will be packaged with 2 weighted shells and tension bands to fit the Nunchuk and Wii Remote into and the game will be called "Wii Medieval Trainer"

Now when you swing a sword, it'll actually be as heavy as a real sword. Shooting a bow 500 times without gettign tired? Thing of the past. All those things that look so easy in the video games? Now you'll actually be working up to the point that you can do them in real life. So when you get in a situation where you wish you could do a soruken punch, you really will be able to.



Seppukuties is like LBP Lite, on crack. Play it already!

Currently wrapped up in: Half Life, Portal, and User Created Source Mods
Games I want: (Wii)Mario Kart, Okami, Bully, Conduit,  No More Heroes 2 (GC) Eternal Darkness, Killer7, (PS2) Ico, God of War1&2, Legacy of Kain: SR2&Defiance


My Prediction: Wii will be achieve 48% market share by the end of 2008, and will achieve 50% by the end of june of 09. Prediction Failed.

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