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Forums - Nintendo Discussion - SILENT HILL: Shattered Memories opinion.

averyblund said:
otoniel said:
im gonna buy it but when its cheaper
im not gonna pay $50
hehehe

This is the reason Wii games fail so often. The typical buyer is not willing to shell out for a really great game. Sad.

Exactly, the core gamer thinks first, then buys. They know the game will drop in price, and they'd rather wait (myself included). Its common for all systems not just the Wii. 

Then again, It doesn't matter since, the casual market on the wii makes the core market obsolete. The reason Wii games fail is the lack of advertising on the casual market.



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Galaki said:
I think the reviewers are using guides that solves them puzzles and showing all secret to blaze through the game? The only way to catch up with their backlog of games to review.

I wouldn't be enjoying the game with my first playthrough with a strategy guide in hand.

I doubt it. I didn't use a strategy guide, and I beat it the first time in around seven hours. But I went back for a second (and third, and fourth...) go, so it's definitely earned its keep by me.

Ari_Gold said:

Exactly, the core gamer thinks first, then buys. They know the game will drop in price, and they'd rather wait (myself included). Its common for all systems not just the Wii.

 I would strenuously argue that the core gamer thinks just as little about his purchase as an expanded audience member does, but where the latter buys on word of mouth or the boxart, the former buys primarily on hype. A look at how incredibly frontloaded most core games are is pretty strong support for this position. This is doubly true for online games, where the community tends to flock to and then run from the game within two months of release. I think you're the exception rather than the rule. More power to you for that, though.



I finished the game today! The ending was great! But I found several things about the game I didn't really like me (I will not talk about this for not spoiling anyone. On the other side, this game have 'something' that makes it very very special, some idead are quie good inside the survival genre, I hope Konami develops an improved sequel of this new Silent Hill path.



Ari_Gold said:
averyblund said:
otoniel said:
im gonna buy it but when its cheaper
im not gonna pay $50
hehehe

This is the reason Wii games fail so often. The typical buyer is not willing to shell out for a really great game. Sad.

Exactly, the core gamer thinks first, then buys. They know the game will drop in price, and they'd rather wait (myself included). Its common for all systems not just the Wii. 

Looking at how massively frontloaded most HD games are makes me think you might be incorrect. It seems most HD owners are willing to buy a good HD game at full price knowing darn well that 2 months down the line that same game will only cost 60% as much.



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Bought this game because of this thread and I am loving it. About 1.5 hours into the game. :)



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Silent Hill Shattered Memories is my favorite game of 2009. That is pretty high praise considering there were some fantastic titles like NSMB, MW2, Batman, Muramasa etc. The thing that put Silent Hill above those titles for me was that it made me think.

It isn't the usual puzzle solving thinking either (although Silent Hill does have some puzzles to give the grey matter a bit of a workout), it was more about the mystery as it unfolded. It wasn't even just while playing the game either, after playing I would find myself still thinking about the mystery and symbolism that is present throught the game. This is probably also due to the atmosphere that the game creates and the psychology involved, which I found very impressive (some questions can get quite personal, to the point of almost making you feel uncomfortable).

I can see why some long term Silent Hill fans would be disapointed that it is a departure from past games. Aside from the loss of combat they'll see changes to characters that don't seem to make much sense. When you finish the game it all makes perfect sense though and actually does fit in with the rest Silent Hill franchise. Now I wont give any details away, but I knew that something was strange when I was about halfway through my 1st play but the ending really is mind blowing and totally unexpected.

As for the length of the game, which is something that seems to be a contention for some people, well it is about the same length as any other Silent Hill game and it does have a lot of replayability due to the different choices and endings that you can get. I'm currently about halfway through my 2nd playthrough and have clocked 14 hours so far. By the time I finish my 2nd and 3rd playthrough (I think you'll need at least 3 to get everything) I can see it being easily over 30 hours.

It is rare to find a game that manages to break out of the cliched genres and that manages to provide a deep meaningful experience but Silent Hill did that for me. If you want to run around blasting monsters with big guns then look to Resident Evil (as that series has turned into a regular action shooter), but if you want something a bit different and that really is a true survival horror game then Silent Hill is currently the best around.



Definetly one of my favorite wii games.



It's a great game. I'm in the school right now and just opened the fu*** door in the art room. . Man, that shadow puzzle wasn't obvious. But pretty glad I got it. Now, to the gymnasium!! Hope this sells well.



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Effing nightmare mode in the school.... makes me more nervous than a cat in chinatown



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I lent the game to a friend and he really liked it a lot. Damn! I want to play it again, I'm still missing one ending =(



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