Forums - Nintendo Discussion - SEGA says they probably won’t create more mature games for Wii, talks sales

ClaudeLv250 said:
kingofwale said:
was Dead Space on HD console heavily advertised?

Yes.

But I'm getting a little tired of DSE being waved around like God's Gift to Man. It's from a franchise that wasn't established, it wasn't marketed, it wasn't hyped, it's not terribly original, hell, it's not even one of the highest rated Wii games on metacritic and I often see that qualification tossed around in sales arguments. The most egregious example out of this is that DS2 was announced two months later and a Wii version was no where in sight. EA had no intention of pushing Dead Space on Wii as a serious franchise. If they were, they would have taken a similar approach to Capcom by establishing the franchise on Wii before sending out the throwaway spinoff (RE4 -> UC).

I find it particularly strange that Sega is using EA's non-efforts as a measurement as I was always under the impression that their Wii efforts sold more. Not to mention they had better reception in the community.

I think people are taking this too seriously, read the article, its a Sega studio director, its not coming from someone in the company that has anything to do with the publishment side.  Hell 2 of the 3 games that were mature Wii titles weren't even developed by Sega themselves so he especially doesn't speak for either Platinum games nor High Voltage.



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kingofwale said:
was Dead Space on HD console heavily advertised? I didn't think so either, so I do get Sega's point.


there's no right or wrong here, they made a business decision. And frankly, nothing we can do about it.

Yeah it was, there was an assload of commercials AND a direct to DVD animated movie that acted as a prequel. I remeber both being advertised at the same time.



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Well the mature games from third parties have been shit anyway so it's no loss at all..

The Wii has become a Nintendo first party games playing device to me.. I'm looking forward to Red Steel 2 though :D

 

I really dont know what sort of sales they expected from those games. House of The Death is a on rails shooter and those games arent traditionally monster sellers, and sell best when on reduced price. It will reach soon 500k copies sold which is an amazing result, the Game is great it has humour, action. But it was never a big seller

MadWorld is a similar story, very brutal, over the top game with very unusual graphics for majority of Wii owners (and gamers in general). Good game but again with limited potnetial sales.

Havent played Conduit, so i cant judge it.

Overall if Sega wants sell millions on a Wii they need to produce games that can sell to wide group of gamers. Madworld and HotD will never be mainstream games that can reach milions, im sure if Sega decided to release Shenmue, Virtua Fighter or a Game like Bayonetta on the Wii it would've easily sell well.

gansito said:
so much for "we're happy about sales" PR talk, but who cares, we're getting Yakusa 3, and Bayonetta in Q1. SEGA FTW.

You have a PS3?

OT: Well, perhaps they'll try again at some point in the future. I don't think they should just give all together.



                                         

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There will always be an excuse as to why good to great quality "mature" games don't sell on wii like they do on the HD twins, no one will admit the obvious. That it's a machine that caters to a different audience, it's simple, it's obvious. But no, it's because marketing, or it's niche, or the weird color scheme, or it's not a popular game director anyway, or that's just not a popular genre, or ect. There will always always always be a reason other than the obvious one.

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Valkyria Chronicles 2, a PSP game, looks to have more polish than the Conduit, HotD Overkill and Madworld combined. I'm exaggerating, of course, but the point I'm trying to make is that they take handheld development and publishing more seriously than they would on the Wii. I saw more Bayonetta commercials in one hour block than I ever seen for MadWorld.

I thought SEGA, an integrated hardware and software gaming company, would understand the Wii. Apparently I was wrong.

The_vagabond7 said:
There will always be an excuse as to why good to great quality "mature" games don't sell on wii like they do on the HD twins, no one will admit the obvious. That it's a machine that caters to a different audience, it's simple, it's obvious. But no, it's because marketing, or it's niche, or the weird color scheme, or it's not a popular game director anyway, or that's just not a popular genre, or ect. There will always always always be a reason other than the obvious one.

The argument that the audience simply isn't there doesn't make sense to me, since there are several M-rated titles which have sold over a million units. If there was no audience, these games couldn't sell a million copies, so I don't think things are as obvious as you make them out to be. There is at least one formula for selling a million copies of a mature game on the Wii.



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This is one dude...a studio director? This really doesn't mean anything.

Anyway I don't really care for their Wii titles, give me an RPG or something and I'll bite.