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No Man's Sky, the comeback of the generation? NMS v2.0 reviews

Forums - Gaming Discussion - No Man's Sky, the comeback of the generation? NMS v2.0 reviews

DonFerrari said:
Nautilus said:
No Mans Lie managed to turn out to be a "decent" game only because of all the money they basically stole from the people that bought the game expecting to be something utterly different.

I honestly think this one of the saddest gaming story of the last years, one that incentivizes to lie through your teeths in order to secure the early sales, only to actually develop the game later.

sky citizen doublés it down

Well yeah.But this one is on the gamers.While on No Mans Lie they paid once because they thought they were receiveing something different, in Star Citizen case they just kept payed while knowing they were being played.



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Nautilus said:
DonFerrari said:

sky citizen doublés it down

Well yeah.But this one is on the gamers.While on No Mans Lie they paid once because they thought they were receiveing something different, in Star Citizen case they just kept payed while knowing they were being played.

I would tend to agree. Even more because on NMS people recognize they were lied to (even if they forgive and forget), but in Star Citizen we have seem people still defending and saying they are receiving what they paid for.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Wow there are people who will still defend Murray on his lies and blame gamers lol.

Anyways good on them for continuing to improve the game.



vivster said:
Is it possible to play the game without seeing other players' claimed planets and creations?

These are the options for multiplayer

I don't know if turning ambient multiplayer off will also get rid of other people's claimed planets. Honestly I haven't seen any yet. You just see other people in the space anomaly station, I haven't run into anyone else yet outside it. Co-op works a treat though.

I'm already 40 hours into the Beyond update. I started a new save yet using my old 80 hour save from launch for resources for my 10 year old. It's not hard to collect them yourselves but kids are lazy nowadays :) It's actually a lot easier to make money than at launch, but also a lot more to spend the various currencies on.

I'm surprised the game is still getting hate, it was the same with DriveClub. I didn't hesitate one second to buy another copy of the game for co-op play, fully deserved imo. There are plenty 60 dollar (currently 90 in Canada) games I get bored of after a few hours.... This game continues to wow me, on flat tv as well as in VR. Yes, it's still buggy, glitchy, drops frames, loses co-op connection, flat out crashes (about once every 10 hours so far) but what other game lets you drill a hole into the ground to shelter from a fire storm to continue tunneling to your next objective.

It's all busy work or grinding in the end, yet also very relaxing, much less stressful and less tedious than Elite Dangerous. Elite Dangerous is a lot more realistic, which also means one earth like planet in 50 systems which you still can't land on, while most airless planets (you can land on) are simple barren rock worlds with much less variation in 'structures'. The draw of ED is the realistic version of the galaxy, the draw of NMS is something different in every system. In ED you set course for a nebula to explore and the sky changes depending on where you are in the galaxy while in NMS travel seems rather pointless. The sky is the star in ED, the planets are the star in NMS.

You always keep waiting for Star Citizen :) I'm going to find a Korvax scientist!






SvennoJ said:

You always keep waiting for Star Citizen :) I'm going to find a Korvax scientist!

You know when that game does reach it's release, it's still going to garner all kinds of hate, along with refusal or acceptance that it even reached releasing and delivering more, or what was asked. You cite DC for getting hate, which you don't think is deserved, along with NMS, but I'm going to take a wild shot in the dark and assume you think it's deserved for SC, despite how the other two started out and ended up.

I'm not even sure why it was mentioned though. Wasn't Viv just talking about viewing other's creations within NMS?. 



                                       

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SvennoJ said:
vivster said:
Is it possible to play the game without seeing other players' claimed planets and creations?

These are the options for multiplayer

I don't know if turning ambient multiplayer off will also get rid of other people's claimed planets. Honestly I haven't seen any yet. You just see other people in the space anomaly station, I haven't run into anyone else yet outside it. Co-op works a treat though.

Is this space anomaly station necessary to advance?

I really don't want to see anyone in my universe. If I wanted that I'd play MMOs.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Chazore said:
SvennoJ said:

You always keep waiting for Star Citizen :) I'm going to find a Korvax scientist!

You know when that game does reach it's release, it's still going to garner all kinds of hate, along with refusal or acceptance that it even reached releasing and delivering more, or what was asked. You cite DC for getting hate, which you don't think is deserved, along with NMS, but I'm going to take a wild shot in the dark and assume you think it's deserved for SC, despite how the other two started out and ended up.

I'm not even sure why it was mentioned though. Wasn't Viv just talking about viewing other's creations within NMS?. 

I was merely responding to the posts after, I suck at multi quoting :)

So far it's deserved for Star Citizen since there's still not really anything coherent to play after, well I backed it before Elite Dangerous and it still says estimated delivery November 2014...

At least DC, NMS and Elite Dangerous delivered something to expand on. SC keeps expanding without delivering any core game play loop.



vivster said:
SvennoJ said:

These are the options for multiplayer

I don't know if turning ambient multiplayer off will also get rid of other people's claimed planets. Honestly I haven't seen any yet. You just see other people in the space anomaly station, I haven't run into anyone else yet outside it. Co-op works a treat though.

Is this space anomaly station necessary to advance?

I really don't want to see anyone in my universe. If I wanted that I'd play MMOs.

It's just a part of the many things you can do, but it is the main hub to easily get blueprints. You can always log out of psn and you won't see anyone, it will run a lot smoother as well! At least it's nothing like Elite Dangerous where about every system in a 2k light year radius from the bubble (inhabited space) has been tagged with player names, as well as most interesting stars in all the named nebula around the galaxy. It is kinda disappointing when you discover something that already has a name tag on it. Elite Dangerous can't be played off-line, NMS works perfectly fine without it.



I am really surprised there are still gamers out there defending NMS.
Being a lie and not being able to live up to the game standards are two different things and NMS failed at both.

I am not a huge fan of Angry Joe however his review of the game is spot on from a gamers perspective and links many trailers and many things Murray said before the launch of the game. Those defending NMS need to watch his video. If you are not a fan of Angry Joe, go watch one of Jim Sterling videos on YouTube, he has a library of videos about NMS.

Weather or not the game was created by a Indie Studio, a AAA studio or 3 people.. the fact the game was sold at full retail price and had Sony backing it does not mean you can lie to your audience. NMS and Hello Games lied and the proof is in the videos below. The other issue was why didn't Sony step in and ask Hello Games that can they back up there claims for this game.. of course they didn't because both Sony and Hello Games were riding the hype train and free marketing that NMS was getting and they were rolling in your pre-orders. Yes they were making lots and lots of money while making up false promises. 

Here is a short example of one of Murrays biggest lies. He claimed it is extremely rare to come across another player and even said yes to grieving other players.. that was proven impossible when two players went to the same location and stood in the same spot only to realize that the other player was completely invisible.

The game was promised to be the Star Citizen for consoles and all we got was another Minecraft in space game. Sure the planet traveling is cool and gamers can enjoy the game how it is but that doesn't excuse the point of the lies to rake in pre-orders. Yes I brought this game at launch and paid top dollar for it and was heavily disappointed. I tried playing it afew months ago and still cannot get into it. Maybe because I have Star Citizen on my mind every time I think of NMS.

Angry Joe

Jim Sterling



SvennoJ said:
Chazore said:

You know when that game does reach it's release, it's still going to garner all kinds of hate, along with refusal or acceptance that it even reached releasing and delivering more, or what was asked. You cite DC for getting hate, which you don't think is deserved, along with NMS, but I'm going to take a wild shot in the dark and assume you think it's deserved for SC, despite how the other two started out and ended up.

I'm not even sure why it was mentioned though. Wasn't Viv just talking about viewing other's creations within NMS?. 

I was merely responding to the posts after, I suck at multi quoting :)

So far it's deserved for Star Citizen since there's still not really anything coherent to play after, well I backed it before Elite Dangerous and it still says estimated delivery November 2014...

At least DC, NMS and Elite Dangerous delivered something to expand on. SC keeps expanding without delivering any core game play loop.

My bad, I didn't notice you tried.

Well, you are able to play the game, albeit in an ea format. I remember I had to play Starbound in ea form for 3 and a half years until it reached 1.0, which felt like forever to me, and by then my excitement during it's start to it's 1.0 release had dwindled, this I decided after that and Conan Exiles, to not really bother supporting ea games, and instead opting to wait for other games to reach 1.0 status. 

I just feel like SC could deliver us saturn, mars and Venus, and it still will not be enough for those not interested or involved with backing the game, much like a HL3 scenario, where that too would be made to not live up to expectations. 

I'm happy to just sit and wait for it, while playing other games though. I know what it's trying to aim for, and it's something I've been wanting other AAA pubs to go for, but won't due to wanting to make more and more profit. That being said, Roberts is so very bad at managing his projects and reaching deadlines on time. You should see his movie career and how that flopped, primarily due to his poor budgeting/directing skills. 

The man has vision, but he should really just show us said vision, and let more experienced, more dedicated folk take the wheel, while he oversees the entire project from afar. 

To me, NMS just feels the same as it was during 1.0, some QoL fixes, tiny bit of optimization, but it still feels like it's go here, collect this, research that, only like SB and MC now, where you can build stuff, which is designed to keep you busy/occupied and serves no ultimate purpose outside of giving you a little entertainment. SC is what I want from those games, way more depth, way more complex AI./ I want those worlds to feel very much alive, not static pathed AI and barebones basic depth. I hope next gen ramps up AI tenfold, because if not, I'm going to be that old man going "where's my complex AI at?".