You know when that game does reach it's release, it's still going to garner all kinds of hate, along with refusal or acceptance that it even reached releasing and delivering more, or what was asked. You cite DC for getting hate, which you don't think is deserved, along with NMS, but I'm going to take a wild shot in the dark and assume you think it's deserved for SC, despite how the other two started out and ended up.
I'm not even sure why it was mentioned though. Wasn't Viv just talking about viewing other's creations within NMS?.
I was merely responding to the posts after, I suck at multi quoting :)
So far it's deserved for Star Citizen since there's still not really anything coherent to play after, well I backed it before Elite Dangerous and it still says estimated delivery November 2014...
At least DC, NMS and Elite Dangerous delivered something to expand on. SC keeps expanding without delivering any core game play loop.
My bad, I didn't notice you tried.
Well, you are able to play the game, albeit in an ea format. I remember I had to play Starbound in ea form for 3 and a half years until it reached 1.0, which felt like forever to me, and by then my excitement during it's start to it's 1.0 release had dwindled, this I decided after that and Conan Exiles, to not really bother supporting ea games, and instead opting to wait for other games to reach 1.0 status.
I just feel like SC could deliver us saturn, mars and Venus, and it still will not be enough for those not interested or involved with backing the game, much like a HL3 scenario, where that too would be made to not live up to expectations.
I'm happy to just sit and wait for it, while playing other games though. I know what it's trying to aim for, and it's something I've been wanting other AAA pubs to go for, but won't due to wanting to make more and more profit. That being said, Roberts is so very bad at managing his projects and reaching deadlines on time. You should see his movie career and how that flopped, primarily due to his poor budgeting/directing skills.
The man has vision, but he should really just show us said vision, and let more experienced, more dedicated folk take the wheel, while he oversees the entire project from afar.
To me, NMS just feels the same as it was during 1.0, some QoL fixes, tiny bit of optimization, but it still feels like it's go here, collect this, research that, only like SB and MC now, where you can build stuff, which is designed to keep you busy/occupied and serves no ultimate purpose outside of giving you a little entertainment. SC is what I want from those games, way more depth, way more complex AI./ I want those worlds to feel very much alive, not static pathed AI and barebones basic depth. I hope next gen ramps up AI tenfold, because if not, I'm going to be that old man going "where's my complex AI at?".