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Microsoft should put Halo on Switch

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DonFerrari said:
curl-6 said:

Already covered this; not everything a console manufacturer does will  directly benefit a specific part of its consumer base. Nintendo putting Pokemon Go, Mario Run, and Fire Emblem Heroes on phones doesn't directly benefit me as a Switch owner. Xbox gamers wouldn't be losing anything, so there's really no effect on them at all, making this a complete non-issue.

Nope. You put how putting the games on the phones positively affected the Switch and its owners. And also if it doesn't need to benefit the owners then Nintendo should as well port to X1. You still trying to make a one way deal looks good for MS while not for others, while others are also trying to make it great for MS gamers as well.

MS wouldn't have to invest much of anything; these kind of projects are almost always outsourced to porting houses. Many third party games on Switch have been commercially successful, basically every popular big game brought to it has been, (sales of 1-2 Switch are completely irrelevant, you don't need to sell that much to be successful) and a game as big as Halo certainly be. It makes perfect sense.

Whatever profit they could make in Switch they would make 3x more on PS4, still you wouldn't promote it.

curl-6 said:

They only thing they'd need to spend is money to the external porting studio, which would be recouped by sales, so that wouldn't take anything away from their Xbox output at all.

And the latter assumes that third party publishers always make smart decisions, which obviously isn't true. Nonetheless, many publishers have ported their old games to Switch and there's zero reason why MS wouldn't also benefit from doing so.

Yes, the forum goers would all be better CEO of multibillion dollar companies right?

- Again, it's not a one way deal. Software is traded for an equal recompense is revenue and exposure. Both MS and Nintendo benefit, literally nobody loses.

- Playstation is a direct competitor to Xbox, so putting Halo on PS probably isn't something MS would be inclined to do. Unless they decide they are abandoning the console business altogether; if it comes comes to that, then yes, they should absolutely put Halo on PS. 

- Yes, sometimes they do. It was the heads of multimillion dollar companies that thought the Wii U, Vita, and the Virtual Boy were good ideas.

Last edited by curl-6 - 5 days ago

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I like how we've had this topic going on for weeks on end, and the same result is "trade games to one system, but only get money and nothing else in return".

I mean, of course you're going to want to make money if you give the games over, that's more or less the absolute and only objective outcome of making a deal like that. The part where you go "no, you give me your games, but I won't give you mine, because borked logic", is where the one way street part comes in, and no, that's not objective logic either, it's fully opinion based.

If you find Y box a direc competitor, then you should honestly be looking at the insane giant of a monster, that is mobile, that has more users, makes the most money and is just gaining far more popularity and showing no signs of stopping. You know, what some console users want in regards to their system of choice. I mean, you do want it to be a sucesss, you do want hundreds of millions to adopt and use the device, as well as wanting it to make the most money, right?. Because if not, you're on the wrong forum, the wrong planet, and you're excusing one player in the game, because it's of a device you don't care for.

THis is coming from a guy who absolutely loathes mobile gaming, but I know damn well that it is the top dog, the bread winner of this entire industry, and that is has most definitely given influence to many devs,m in how they design their games and who to approach in terms of marketing/pandering to. The latest Stronghold game looks like a sodding mobile game through and through, all simpified, low poly etc. To claim the king of all platforms isn't influeicing the other systems is insane. THey are a competitor, and even if the big 3 refuse to see it that way, that is their bed to make and lie in, that is their problem, and it is their followers problem to deal with, when it's far too late as well, because I can see them as a competitor, due to the amount of influence and devs it's got on board.

Shitty MTX games, yeah, but shiut tons of money, shit tons of users, shit tons of ads, shit tons of recognition and casuals talking about said games on a daily basis. You cannot ignore mobile and claim "it's nothing compared to Nintendo", because it fucking is, hence why they've decided to get into that market, because that is actually where the money is really at. If they decided to ignore it for decades more, they would have lost out in the end. Even MS and Sony are into that market, albeit in various ways.

I'm getting so very tired of this approach and belief, that one platform isn't magically a competitor to the other, when even Sony stated a few years back before the PS4P released, that they wanted PC gamers to move to their new refresh system, that they saw that as a means to take some users away from another platform opposite to theirs. Nintendo's own advertising clearly shows that they want the kids out and about, showing off their Switch device, even trying to get parents in on it, just like they did with the Wii, only back then they had granny and Grandpa's going for it as well.

Sony saw PS4P as a means of luring some PC gamers away, which by default, has them seeing PC as a competitor that they want to court them and have them game on their platform instead. Nintendo uses their mobile games as a means to get you to game on their Switch system as well, meaning they don't want you to game on your phone, hence why you get a small bite sized portion of Nintendo themed games on there, instead of the whole damn catalogue of older titles on there.

The mobile sector is definitely a competitor to all 3 of them, even PC, even in terms of users, revenue, profits and devs on board, so no, trying to lie about it to suit this one way street mantra, isn't going to do anything.

Can we please end this thread?, because if I so much as hear the same excuse or "not a competitor" muttered one more time, I'm just going to get all kinds of nasty, because I loathe ignorance and a narrow minded mindset in terms of industry knowledge. If there's nothing more to actually add to the topic, that isn't the same answer from 2 weeks ago, then let it die. 



                                       

DonFerrari said:
Mr Puggsly said:

I was waiting for that lazy response to come.

I dont believe MS views Switch as a direct competior, Nintendo has even been open to crossplay, Xbox Live and potentially other MS services. Taking all that into consideration, I think older Halo, Gears and maybe even a Forza would be fine on Switch.

Playstation is a more direct competitor, they appeal to similar audiences and they share popular core games. Therefore Switch support makes more sense than PS4 support. But games not considered important to Xbox arguably should be on Playstation. I bet Cuphead would have been on PS4 if they could get Xbox Live on there.

We do know why Sony wouldn't put XBL on PS4 and probably won't also for PS5.

Sure PS4 and X1 are direct competitors, still if talking about were they would get more revenue on the games it would be on PS4.

PC would be an even more dire competitor to X1 since people already having a PC when MS games go there have no reason to choose the console version, still that is the first place they gone.

And we are talking about port of older games. So hardly one would expect someone to decide to buy PS4 instead of X1 because Halo 1 launched on PS4 when if they want to play any other Halo they would need to have X1. Most gamers buy consoles to play the most current games and not the older ones. Reason why BC have been of very little impact to the sales of consoles so far, also reason why people buying new consoles will usually buy more recent games than the older ones on that console. Sure all of these points have exception, but as general occuring that is how it goes.

If MS could get XBL on PlayStation, I think we agree they would put some content on PlayStation. So I guess that would suggest MS wants more than just software revenue.

A significant portion of the PC gaming audience doesn't necessarily care much about consoles for various reasons, its also an audience all over the world. While Xbox primarily just sells in western countries, so a great way to reach them is putting games on PC. Also, they run their own store on PC, they can get people to use XBL and they can push services like Gamepass.

Xbox consoles might lose sales by sharing games with PC, but its also worth considering they're making Xbox games available to the massive PC audience whether it be on Windows Store and sometimes Steam. This is very likely boosting their software revenue without supporting a direct competitor like PlayStation.

We can't really quantify the impact BC has had on Xbox One, but according to MS its a popular service. A notable exclusive might help sell millions of units, maybe that's the impact BC had.



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Mr Puggsly said:
DonFerrari said:

We do know why Sony wouldn't put XBL on PS4 and probably won't also for PS5.

Sure PS4 and X1 are direct competitors, still if talking about were they would get more revenue on the games it would be on PS4.

PC would be an even more dire competitor to X1 since people already having a PC when MS games go there have no reason to choose the console version, still that is the first place they gone.

And we are talking about port of older games. So hardly one would expect someone to decide to buy PS4 instead of X1 because Halo 1 launched on PS4 when if they want to play any other Halo they would need to have X1. Most gamers buy consoles to play the most current games and not the older ones. Reason why BC have been of very little impact to the sales of consoles so far, also reason why people buying new consoles will usually buy more recent games than the older ones on that console. Sure all of these points have exception, but as general occuring that is how it goes.

If MS could get XBL on PlayStation, I think we agree they would put some content on PlayStation. So I guess that would suggest MS wants more than just software revenue.

MS want revenue. And want to push their conditions and still look like the good guy.

A significant portion of the PC gaming audience doesn't necessarily care much about consoles for various reasons, its also an audience all over the world. While Xbox primarily just sells in western countries, so a great way to reach them is putting games on PC. Also, they run their own store on PC, they can get people to use XBL and they can push services like Gamepass.

Yes Xbox doesn't reach much outside of USA and UK, so putting their games on PS4 would also make their games appear to many more people similar to how they do with PC and now start to do with Switch.

Xbox consoles might lose sales by sharing games with PC, but its also worth considering they're making Xbox games available to the massive PC audience whether it be on Windows Store and sometimes Steam. This is very likely boosting their software revenue without supporting a direct competitor like PlayStation.

Considering the shared library PC is very much a direct competitor.

We can't really quantify the impact BC has had on Xbox One, but according to MS its a popular service. A notable exclusive might help sell millions of units, maybe that's the impact BC had.

Yes we can. PS3 didn't lose sales when cutting BC, but won a lot of sales when cutting BC allowed to reduce price. PS4 didn't lose the record breaking streak by releasing without BC (done much better than PS3 that was full BC, and is still ahead of PS2 that had BC). Sales of X1 didn't improve significantly after release of BC, in fact it more likely stayed flat while PS4 was increasing.

So BC and just ports of old games don't move HW. A remaster or collection (like Halo MCC) can move some, since the game will look closer to modern, but still won't impact much the sales of the console. So launching Halo 1 port or remaster on PS4 wouldn't impact sales of X1 as long as the current Halo are kept only on X1 even more because the MP would be very small on PS4 due to low sales of old games ported on a platform that doesn't have a strong following of the IP.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
Mr Puggsly said:

If MS could get XBL on PlayStation, I think we agree they would put some content on PlayStation. So I guess that would suggest MS wants more than just software revenue.

MS want revenue. And want to push their conditions and still look like the good guy.

A significant portion of the PC gaming audience doesn't necessarily care much about consoles for various reasons, its also an audience all over the world. While Xbox primarily just sells in western countries, so a great way to reach them is putting games on PC. Also, they run their own store on PC, they can get people to use XBL and they can push services like Gamepass.

Yes Xbox doesn't reach much outside of USA and UK, so putting their games on PS4 would also make their games appear to many more people similar to how they do with PC and now start to do with Switch.

Xbox consoles might lose sales by sharing games with PC, but its also worth considering they're making Xbox games available to the massive PC audience whether it be on Windows Store and sometimes Steam. This is very likely boosting their software revenue without supporting a direct competitor like PlayStation.

Considering the shared library PC is very much a direct competitor.

We can't really quantify the impact BC has had on Xbox One, but according to MS its a popular service. A notable exclusive might help sell millions of units, maybe that's the impact BC had.

Yes we can. PS3 didn't lose sales when cutting BC, but won a lot of sales when cutting BC allowed to reduce price. PS4 didn't lose the record breaking streak by releasing without BC (done much better than PS3 that was full BC, and is still ahead of PS2 that had BC). Sales of X1 didn't improve significantly after release of BC, in fact it more likely stayed flat while PS4 was increasing.

So BC and just ports of old games don't move HW. A remaster or collection (like Halo MCC) can move some, since the game will look closer to modern, but still won't impact much the sales of the console. So launching Halo 1 port or remaster on PS4 wouldn't impact sales of X1 as long as the current Halo are kept only on X1 even more because the MP would be very small on PS4 due to low sales of old games ported on a platform that doesn't have a strong following of the IP.

Look like the good guy? I dont think thats the goal.

Again, you seem to miss the point the point that PS4 is a direct competitor. The goal is not simply boosting software revenue, they also use major exclusives to move hardware and encourage people to use Windows Store. The Switch support thus far has been limited but they managed to get XBL on it.

I think youre saying PC has the library of a direct competitor? But I wont argue with that unless you choose to clarify your point.

You just made an argument about PS3 sales not being hurt by removing BC, then you add the minor detail it came with huge price cuts. Also, 7th gen BC is more popular then 6th gen BC because there was a larger quanity of notable games, some still have active online populations.

PS4 also had a reasonable price compared to PS3 at launch, thats partly why PS4 has done very well. Your arguments are terrible.

Let me put it this way. Did the X1 lose sales because BC? No. Did it gain sales? Very possible. Hence, we cant quantify it. The BC feature has been used by much of the audience, so its not crazy to assume it sold some hardware.



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Mr Puggsly said:
DonFerrari said:

Look like the good guy? I dont think thats the goal.

Again, you seem to miss the point the point that PS4 is a direct competitor. The goal is not simply boosting software revenue, they also use major exclusives to move hardware and encourage people to use Windows Store. The Switch support thus far has been limited but they managed to get XBL on it.

And putting Halo on Switch would move HW or encourage Windows Store

I think youre saying PC has the library of a direct competitor? But I wont argue with that unless you choose to clarify your point.

Nope, I'm saying that PC competes with PS and Xbox for a public, it isn't a 1:1 competition. But there are plenty of customers that doesn't buy X1 because they are able to buy the MS games on a PC.

You just made an argument about PS3 sales not being hurt by removing BC, then you add the minor detail it came with huge price cuts. Also, 7th gen BC is more popular then 6th gen BC because there was a larger quanity of notable games, some still have active online populations.

Every single gen have had notable games, huge sellers and whatnot. Still people want to play the new shine thing. You may love BC, I may like it from time to time. But on the grand scheme of things BC doesn't break or make a deal for most customers. You just see that when X1 got BC the sales didn't move at all.

PS4 also had a reasonable price compared to PS3 at launch, thats partly why PS4 has done very well. Your arguments are terrible.

Let me put it this way. Did the X1 lose sales because BC? No. Did it gain sales? Very possible. Hence, we cant quantify it. The BC feature has been used by much of the audience, so its not crazy to assume it sold some hardware.

If you can quantify how much BC brought of sales to X1 please do it. We have the sales curve of both PS4 and X1, and with that we can see the increase in sales of a console without BC (PS4) and the how the curve changed because of BC on X1 (pricecuts shall be considered as well between both systems to see what is BC and what is price cut). Now please show how much did the sales increase because of BC.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
Mr Puggsly said:

Look like the good guy? I dont think thats the goal.

Again, you seem to miss the point the point that PS4 is a direct competitor. The goal is not simply boosting software revenue, they also use major exclusives to move hardware and encourage people to use Windows Store. The Switch support thus far has been limited but they managed to get XBL on it.

And putting Halo on Switch would move HW or encourage Windows Store

I think youre saying PC has the library of a direct competitor? But I wont argue with that unless you choose to clarify your point.

Nope, I'm saying that PC competes with PS and Xbox for a public, it isn't a 1:1 competition. But there are plenty of customers that doesn't buy X1 because they are able to buy the MS games on a PC.

You just made an argument about PS3 sales not being hurt by removing BC, then you add the minor detail it came with huge price cuts. Also, 7th gen BC is more popular then 6th gen BC because there was a larger quanity of notable games, some still have active online populations.

Every single gen have had notable games, huge sellers and whatnot. Still people want to play the new shine thing. You may love BC, I may like it from time to time. But on the grand scheme of things BC doesn't break or make a deal for most customers. You just see that when X1 got BC the sales didn't move at all.

PS4 also had a reasonable price compared to PS3 at launch, thats partly why PS4 has done very well. Your arguments are terrible.

Let me put it this way. Did the X1 lose sales because BC? No. Did it gain sales? Very possible. Hence, we cant quantify it. The BC feature has been used by much of the audience, so its not crazy to assume it sold some hardware.

If you can quantify how much BC brought of sales to X1 please do it. We have the sales curve of both PS4 and X1, and with that we can see the increase in sales of a console without BC (PS4) and the how the curve changed because of BC on X1 (pricecuts shall be considered as well between both systems to see what is BC and what is price cut). Now please show how much did the sales increase because of BC.

I think putting old Halo games on Switch could boost interest in the series, revenue, and have more people sigining up on XBL. Hence, the goal isnt just selling a game on Switch in that scenario.

Why do we see Playstation sharing exclusives with PC? Because Sony also agrees its not a direct competitor and it reaches an audience that may not buy Playstation consoles.

I agree that each generation has notable titles. But the 7th gen had a massive library of notable games. I think Xbox BC added about 500 Xbox 360 games, many are notable and people are still begging for more.

I said multiple times we cant quantify how many units BC could have sold. I think you have a reading comprehension problem.



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Mr Puggsly said:
DonFerrari said:

I think putting old Halo games on Switch could boost interest in the series, revenue, and have more people sigining up on XBL. Hence, the goal isnt just selling a game on Switch in that scenario.

Why do we see Playstation sharing exclusives with PC? Because Sony also agrees its not a direct competitor and it reaches an audience that may not buy Playstation consoles.

I agree that each generation has notable titles. But the 7th gen had a massive library of notable games. I think Xbox BC added about 500 Xbox 360 games, many are notable and people are still begging for more.

I said multiple times we cant quantify how many units BC could have sold. I think you have a reading comprehension problem.

The same can be again said that putting the old Halo on PS4 would boost interest in the series. But then you will circle back to say that Switch and PC aren't competitors of Xbox.

The only Sony game I remember being on PC was first released on PC or like that. Anything else is just that would be cheaper to pay the cost of exclusivity if PC also had the release and those aren't Sony IPs anyway.

We can quantify and is neglible. You say it can't be quantified so you can pretend it matters. If you can't show it matters it is more likely than not that it doesn't matter at all.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
Mr Puggsly said:

I think putting old Halo games on Switch could boost interest in the series, revenue, and have more people sigining up on XBL. Hence, the goal isnt just selling a game on Switch in that scenario.

Why do we see Playstation sharing exclusives with PC? Because Sony also agrees its not a direct competitor and it reaches an audience that may not buy Playstation consoles.

I agree that each generation has notable titles. But the 7th gen had a massive library of notable games. I think Xbox BC added about 500 Xbox 360 games, many are notable and people are still begging for more.

I said multiple times we cant quantify how many units BC could have sold. I think you have a reading comprehension problem.

The same can be again said that putting the old Halo on PS4 would boost interest in the series. But then you will circle back to say that Switch and PC aren't competitors of Xbox.

The only Sony game I remember being on PC was first released on PC or like that. Anything else is just that would be cheaper to pay the cost of exclusivity if PC also had the release and those aren't Sony IPs anyway.

We can quantify and is neglible. You say it can't be quantified so you can pretend it matters. If you can't show it matters it is more likely than not that it doesn't matter at all.

Maybe they should put old Halo games on PS4. But only Switch would allow XBL and its not a direct competitor.

None of Sony's IPs are on PC as far as Im aware, they sold that stuff. But Sony is open to sharing exclusives with PC because they dont see it as a competitor, just simply pointing that out.

Okay, quantify it. Then quantify the exact number every exclusive sells. Then lets make assumptions of how much revenue selling BC content generated.



Recently Completed
Crackdown 3
for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

If they put combat evolved on the switch I'll just call it Metroid 4 and be happy I got a decent Metroid.