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Mr Puggsly said:
DonFerrari said:

We do know why Sony wouldn't put XBL on PS4 and probably won't also for PS5.

Sure PS4 and X1 are direct competitors, still if talking about were they would get more revenue on the games it would be on PS4.

PC would be an even more dire competitor to X1 since people already having a PC when MS games go there have no reason to choose the console version, still that is the first place they gone.

And we are talking about port of older games. So hardly one would expect someone to decide to buy PS4 instead of X1 because Halo 1 launched on PS4 when if they want to play any other Halo they would need to have X1. Most gamers buy consoles to play the most current games and not the older ones. Reason why BC have been of very little impact to the sales of consoles so far, also reason why people buying new consoles will usually buy more recent games than the older ones on that console. Sure all of these points have exception, but as general occuring that is how it goes.

If MS could get XBL on PlayStation, I think we agree they would put some content on PlayStation. So I guess that would suggest MS wants more than just software revenue.

MS want revenue. And want to push their conditions and still look like the good guy.

A significant portion of the PC gaming audience doesn't necessarily care much about consoles for various reasons, its also an audience all over the world. While Xbox primarily just sells in western countries, so a great way to reach them is putting games on PC. Also, they run their own store on PC, they can get people to use XBL and they can push services like Gamepass.

Yes Xbox doesn't reach much outside of USA and UK, so putting their games on PS4 would also make their games appear to many more people similar to how they do with PC and now start to do with Switch.

Xbox consoles might lose sales by sharing games with PC, but its also worth considering they're making Xbox games available to the massive PC audience whether it be on Windows Store and sometimes Steam. This is very likely boosting their software revenue without supporting a direct competitor like PlayStation.

Considering the shared library PC is very much a direct competitor.

We can't really quantify the impact BC has had on Xbox One, but according to MS its a popular service. A notable exclusive might help sell millions of units, maybe that's the impact BC had.

Yes we can. PS3 didn't lose sales when cutting BC, but won a lot of sales when cutting BC allowed to reduce price. PS4 didn't lose the record breaking streak by releasing without BC (done much better than PS3 that was full BC, and is still ahead of PS2 that had BC). Sales of X1 didn't improve significantly after release of BC, in fact it more likely stayed flat while PS4 was increasing.

So BC and just ports of old games don't move HW. A remaster or collection (like Halo MCC) can move some, since the game will look closer to modern, but still won't impact much the sales of the console. So launching Halo 1 port or remaster on PS4 wouldn't impact sales of X1 as long as the current Halo are kept only on X1 even more because the MP would be very small on PS4 due to low sales of old games ported on a platform that doesn't have a strong following of the IP.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."