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Bleeding edge gameplay actually looks fun.

Forums - Gaming Discussion - Bleeding edge gameplay actually looks fun.

konnichiwa said:

It is not uncommon to have a studio with multiple projects they were working on this while also working on Hellblade. Obsidian also mentioned they are working on more projects.

Yes, but they have to work on the upcoming game they are due to release. I know that for an AA studio, they didn't have hudnreds of staff, to allow for two AAA games to be made at once, without hiring new bodies.

See, I'm on about the original core staff, not new bodies being added, because those new bodies didn't create what was good about Hellblade. I look at the renaming half of Westwood, that EA bought and I know the majority of that half are very likely gone or no longer there. Even then, that was half of Westwood, so half the greatness of a team that made a few good RTS games. 

You can name notable people that contribute to a game's strengths and positive qualities, which is why some of us feel bad when a studio member leaves to join another studio or leaves the industry altogether, because they were a part of what made X games so good.

I honestly could not begin to care for any bodies that get added to their studio, but if it's not the main studio members working on that SP game, we'll know when the time comes. There's an issue when you split up prominent team members, and in the games industry, losing a few good devs is easy to see.



                                       

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AngryLittleAlchemist said:
Mar1217 said:
Too bad, Online multiplayer hero shooters aren't my thing ...

Did you watch the video? It's not a shooter. 

True, but it's following on the same mechanic that enable these games to be popular. 



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Doesn't look very edgy.



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Cerebralbore101 said:
flashfire926 said:

So you think Microsoft bought Ninja Theory, and they somehow completed a game in a single year? Let alone by a pretty small team?

Bleeding Edge has been in development years before MS even bought them.

No, I think they had been working on this years prior, but shelved it to work on other games. Lots of games get thrown on the back burner or cancelled before they are even announced. If MS didn't want multiplayer games for gamepass, I'm not so sure this would have ever seen the light of day. 

At the E3 colliseum they had a discussion about it, and it basically went like this  'every studio can make what they want and if somehow wants to make a game from our dormant IP's like Conker they can except for the Halo/gears studios'. 

You can watch it here: https://www.youtube.com/watch?v=O3rG2vDA4N8  Ninja theory also joined the discussion.






I didn't like the trailer however seeing more gameplay footage, it does look fun. I might check it out.



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Might try with Gamepass



konnichiwa said:
Cerebralbore101 said:

No, I think they had been working on this years prior, but shelved it to work on other games. Lots of games get thrown on the back burner or cancelled before they are even announced. If MS didn't want multiplayer games for gamepass, I'm not so sure this would have ever seen the light of day. 

At the E3 colliseum they had a discussion about it, and it basically went like this  'every studio can make what they want and if somehow wants to make a game from our dormant IP's like Conker they can except for the Halo/gears studios'. 

You can watch it here: https://www.youtube.com/watch?v=O3rG2vDA4N8  Ninja theory also joined the discussion.

That was actually a great watch, thanks. Hadn't seen it.



It's an interesting idea but it leaves a lot to be desired. I think the 4v4 style doesn't work that well in a melee centric game because the gameplay will end up being "get to the spot we need to cap and brawl." It works better in a shooter because distance adds the needed depth to the gameplay. As a death match style game, it would work better.

Character designs are also lacking.



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VideoGameAccountant said:

It's an interesting idea but it leaves a lot to be desired. I think the 4v4 style doesn't work that well in a melee centric game because the gameplay will end up being "get to the spot we need to cap and brawl." It works better in a shooter because distance adds the needed depth to the gameplay. As a death match style game, it would work better.

Character designs are also lacking.

I agree and disagree.

The game might have overpowered flaws etc.. might being a key word i used, but i feel the industry doesnt really have much on the 3D 3rd person brawlers without going to cheap indi games or Smash Bros.

This game reminds me of an evolved Power Stone mixed with Overwatch and Smash Bros, where 3D movement is key from Power Stone with a roster of characters similar to Overwatch and with Smash Bros brawling. It seems to have a good mix of everything however lets wait and see shall we.