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Forums - Nintendo Discussion - Official Nintendo E3 2019 Thread!

NightlyPoe said:
Nautilus said:

Much like with Splatoon 1, the outcome of this Splatfest will be used as an excuse(story wise) for the next game.

I really don't see why they're stopping the Splatfests.  They're pretty minimal to set up if they'd just re-use the Shifty Stations.  All it takes is an idea, whoever is doing the artwork, and a writer to put in some banter between Pearl and Marina.

I think its the same reason why some of its modes were timed:They want it to be like a festival, and when something like that is limited and has an "expiry" date, it makes it feel more special.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

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NightlyPoe said:

1.  Why are you defining evergreen to the person who brought up the term in the first place again?

2.  I didn't say it was key to boosting sales.  I said it boosted sales.  Nintendo would be leaving money on the table.  Animal Crossing is big and distinct enough that it doesn't have to worry about getting lost.

3.  City Folk selling less than New Leaf and Wild World had nothing to do with the release schedule.  That was obviously a console vs. handheld difference.  Nintendo's other big release Holiday 2008 was Wii Music, so it's not like City Folk didn't have plenty of room to breath.

1. Because you seem to forget why they're evergreen to begin with.

2. They'll make that money anyway that's why they're evergreen titles hence number 1. part it doesn't need the holidays that's the point a delay is never going to hurt the game in anyway.

3. AC was a console based franchise at that point and City Folk was on the third best selling home platform of all time plus you even contradicted your earlier post here as now you admit other big titles can be an issue.



NightlyPoe said:

1.  No I haven't.  You just padded out your reply.

2.  No they won't.  A certain percentage of that money will be lost permanently as the impulse buys of the Holiday and new Switch owners of that season will have moved onto other games.  And, no, being an evergreen doesn't inoculate a game from players moving on as the long legs of those titles largely come from new console buyers.

3.  I pointed out that your logic was wrong based on their being no other competition.  Refuting your premise does not constitute a contradiction on my part.  Additionally, Wild World had already sold about 5x as much as the original Gamecube game.  It was already much more successful as a handheld title than a console release.

1 - Keep telling yourself that.

2 - History of these titles has said otherwise as they've gone on to sell their usual amount regardless of release date and no the legs of a game come from both people who own the platform and get the game down the line and new buyers. AC has never been a massive first week seller compared to many other titles hence why holiday period is not really that vital to how much it's going to sell lt it's always been a game people would eventually buy.

3 - You didn't point out anything you just made an excuse you earlier claimed competition with Pokemon wouldn't be an issue then turn around and say Wii Music was an issue on Wii that's a contradiction AC on GCN was the first game to release in the west and became the 6th best selling title on the platform considering DS sold 155m to GC's 22m one would expect AC a new franchise to most people to sell more this still doesn't explain how NL still outsold the games that released in the holiday period as under your logic it shouldn't have.

Last edited by Wyrdness - on 08 June 2019

Green098 said:

E3 2019 Nintendo Direct will be approximately 40 minutes.

https://sp.live.nicovideo.jp/watch/lv320282843

That has to scream Animal Crossing still releasing in 2019. Im sure it wont be that long without it. 



Pocky Lover Boy! 

Hype!!!!!!!!!!!!!!!!!!!!!!!!!



Switch Friend Code = 5965 - 4586 - 6484

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I TOO WOULD LIKE A TICKET ON THE HYPE BUS 



Pikmin 4 is happening on Tuesday, lads. Just got a new soul that I immediately sold to the devil, this time I can't fail.



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

Mar1217 said:
mZuzek said:

Actually, never mind, I'm fine. The tourney is only for NA residents, and that's a huge relief, because ITEMS will be on. Can't imagine the stress that would've been.

Now just imagine when you're living in Canada but then you look at the conditions and it says : "Excluding Que. (Quebec Province)"

Frustrating everytime ...

Tournament's rigged then.



NightlyPoe said:
Nautilus said:

I think its the same reason why some of its modes were timed:They want it to be like a festival, and when something like that is limited and has an "expiry" date, it makes it feel more special.

I get the timed modes.  Matter of fact, I'm probably one of the few people who never complained about Salmon Run not being available all the time.  But killing Splatfest doesn't make anything feel special.  Instead it just kinda makes it feel like the game's about to die.

Well, its just a theory after all.Plus, I dont think anyone at Nintendo wants to get stuck doing Splatfest for years on end instead of doing a new Splatoon game or just another game.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Nintendo had some really silly rules for the Smash tournament last night. I'm a more casual smasher and even I think high level tournament settings should be 1v1 stock match no items balanced stages only. That plus not knowing who anyone was made me tune out during it, though to be fair I don't watch smash tourneys, but the Mario Maker n Splatoon events were great as always. Overall a nice start to E3 2019.