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A Plague Tale: Innocence - One Of Gaming's Finest Hours

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John2290 said:

The critics are mostly negative about the AI, stealth and repetitive nature (drags a bit for a short game) and short duration but praising the story and presentation, voice work and stuff along those lines although I have seen some reviewers praise the stealth for being true to the themes and the short length as refreshing.

Downloading now, hoping for the best and my expectations are only for the story and production value, I can get over the gameplay as long as it is serviceable.

Gameplay is serviceable, because what I expect from most people that enjoy these driven games is to be connected with the characters. Yeah, some things are giveaways to Asobo's mid-tier status, but once you look beyond that, you appreciate what you're getting, which is wrapped in near AAA production values and an extremely solid foundation. 

In my eyes, they meet Ninja Theory in regards to character/world building.

Last edited by CGI-Quality - on 20 May 2019

                                                                                                                                            

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Seems to do good on Steam. It's probably not a big topic on VGC because it's not an exclusive to brag about nor a huge multiplat AAA game to talk crap about 😂



Playing on Ps4 PRO.

I have to say one thing for this game so far, It is EXTREMELY well presented. The audio, the visuals, the resolution on PRO, the HDR which is some of the best I've ever seen is absolutely stunning after some settings changes. There is a sluggish feel to the camera but a smooth setting on my TV eliminated it almost entirely. The game looks good, period. I played The de rune Legacy twice now while waiting for the full download, once in 4k HDR and once again in 720p SDR just for the hell of it and the art stype holds it up really well despite the resolution and brilliant HDR, that is a great sign, it still looked good in the right places.

VA is great, albeit a bit jarring playing in english with the accents but I'm used to this now with Metro exodus and it is so well done here that adjustment time will be very short  I can tell. It is super authentic in all aspects so far, top points for massive pig balls :D. Dialouge is enjoyable and nicely done it scenes with implementation of it up to a serviceable degree outside of cutscenes.

On pro there is some shadow pop in and very light texture pop in but it is again done really well and calculated so it isn't noticable until you look closely. Cranking up HDR highlights to the max is a must here, really helps hide all that. 

My expectations are extremely low for gameplay so just gonna kick back and enjoy the  ride maybe play while I'm tired anyway so I fon't get bored but we will see. As long as it isn't bad and I don't much care. Wish I had some weed, this is for sure a game enhanced by some heady sativa.

Last edited by John2290 - on 19 May 2019

 

Everything in the above reply is my opinion, from my own perspective and not representative of reality outside of my own head!

-Android user, please be gentle with critique on my spelling.

Not sure if I'm 100% sold on this one after looking at a couple of reviews. Prior to this thread, I didn't even know it existed. I may still grab it considering it's one $50 and it looks good enough.

At least on Xbox I could maybe buy it and try it for a couple of hours and get a refund if it's not my cup of tea



Twitter: @d21lewis  --I'll add you if you add me!!

Is it just me or are these distractions against the human enemy really comical, even after chapter 4 it still has me giggling after laughing aloud in chapter 1 both times through. Not sure if that was the intent but I like it regardless.

One thing I really wish they had done is not cut away from the death by that certai other enemy, I won't spoil, The stakes seem low as it is with checkpoints aplenty but having tombraider style deaths would offset that nicely.

So far the gameplay is more than serviceable, quite entertaining actually albeit rather samey and simple. Hope it holds up til further in so I can at least see it through cause I can see it waining on me soon.

Again, really wish I had weed for this one. @SvennoJ will love it if he can be pulled away fron GT Sport



 

Everything in the above reply is my opinion, from my own perspective and not representative of reality outside of my own head!

-Android user, please be gentle with critique on my spelling.

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TallSilhouette said:
Chazore said:
How I wish for the AA side of the industry to come back in full force, so we can get games like this and Hellblade.

Well, Focus has been on the rise lately, so we may start seeing more of them.

Until they turn AAA. You either die a hero or live long enough to become the villain. 😔



 

Everything in the above reply is my opinion, from my own perspective and not representative of reality outside of my own head!

-Android user, please be gentle with critique on my spelling.

I've been playing this basically all day on and off and while I wouldn't call it ome of gamings finest moments it is certainly very good and really enjoyable, it doesn't do gameplay as well as Hellblade but also makes up for almost every other shortcoming of Hellblade with a sense of scope and variety, better prrsentation, more options (particularly like the french with subs but I started in english so sticking with that), it avoids the rule of threes that hellblade fell into, at least where I am, does good bosses.

Basically feels better than Hellbalde in almost everyway apart from that binaural audio and the sword counter combat. There is no way I would be able to play hellbalde for 10 hours on and off for maybe half thaf time accounting for breaks. I had to spread it like butter over the course of two weeks and even then it was a month before I finally went back to finish it I got so bored. This is just so much better and I'm glad I seen dipped into this thread as I was basically about to write this off in fabour of rage 2, glad I didn't as my favourite podcast lads just came out and said this was better.

With the above said it does fall short of greatness but with expectations in check it can fall on the side of great, just not greatness. This last 12 months seems to have everythig falling short though, even rockstars flagship fell short. Apart from Sekerio near everthing since GoW that isn't an indie seems to have fallen short on one thing or another, even the great games. Possibly an effect of GoW setting such a high bar for quality in all aspects.

Still, seems I'm half way there on chapters and hopefully it won't suddenly fall apart negating what I said above



 

Everything in the above reply is my opinion, from my own perspective and not representative of reality outside of my own head!

-Android user, please be gentle with critique on my spelling.

COKTOE said:
I just found out about this game yesterday, here, on VGC, from a CGI post, in a thread that I can't remember. Then Jim Sterling referenced it in his Rage 2 Jimpressions. Color me interested.

Dunno if you saw it, but Jim has since done a Jimpressions video for A Plague Tale. He fucking loves the game, and the way he talks about it has gotten me interested too. Looks like the sort of midtier, not quite AAA, but still decidedly not indie title that we used to get all the time back in the day but don't really anymore, the kind that added tons of hidden gems to old console's libraries and is sorely missing now.



John2290 said:
I've been playing this basically all day on and off and while I wouldn't call it ome of gamings finest moments it is certainly very good and really enjoyable, it doesn't do gameplay as well as Hellblade but also makes up for almost every other shortcoming of Hellblade with a sense of scope and variety, better prrsentation, more options (particularly like the french with subs but I started in english so sticking with that), it avoids the rule of threes that hellblade fell into, at least where I am, does good bosses.

Basically feels better than Hellbalde in almost everyway apart from that binaural audio and the sword counter combat. There is no way I would be able to play hellbalde for 10 hours on and off for maybe half thaf time accounting for breaks. I had to spread it like butter over the course of two weeks and even then it was a month before I finally went back to finish it I got so bored. This is just so much better and I'm glad I seen dipped into this thread as I was basically about to write this off in fabour of rage 2, glad I didn't as my favourite podcast lads just came out and said this was better.

With the above said it does fall short of greatness but with expectations in check it can fall on the side of great, just not greatness. This last 12 months seems to have everythig falling short though, even rockstars flagship fell short. Apart from Sekerio near everthing since GoW that isn't an indie seems to have fallen short on one thing or another, even the great games. Possibly an effect of GoW setting such a high bar for quality in all aspects.

Still, seems I'm half way there on chapters and hopefully it won't suddenly fall apart negating what I said above

I say its gameplay is considerably ahead of Hellblade’s and the overall package is quite great. It doesn’t need God of War’s polish to reach that. ^_^

So, the title of the thread remains accurate for me because it delivered what it promised (it didn’t over promise). A solid foundation that is likely to birth a high quality, high marked sequel.



                                                                                                                                            

CGI-Quality said:
John2290 said:
I've been playing this basically all day on and off and while I wouldn't call it ome of gamings finest moments it is certainly very good and really enjoyable, it doesn't do gameplay as well as Hellblade but also makes up for almost every other shortcoming of Hellblade with a sense of scope and variety, better prrsentation, more options (particularly like the french with subs but I started in english so sticking with that), it avoids the rule of threes that hellblade fell into, at least where I am, does good bosses.

Basically feels better than Hellbalde in almost everyway apart from that binaural audio and the sword counter combat. There is no way I would be able to play hellbalde for 10 hours on and off for maybe half thaf time accounting for breaks. I had to spread it like butter over the course of two weeks and even then it was a month before I finally went back to finish it I got so bored. This is just so much better and I'm glad I seen dipped into this thread as I was basically about to write this off in fabour of rage 2, glad I didn't as my favourite podcast lads just came out and said this was better.

With the above said it does fall short of greatness but with expectations in check it can fall on the side of great, just not greatness. This last 12 months seems to have everythig falling short though, even rockstars flagship fell short. Apart from Sekerio near everthing since GoW that isn't an indie seems to have fallen short on one thing or another, even the great games. Possibly an effect of GoW setting such a high bar for quality in all aspects.

Still, seems I'm half way there on chapters and hopefully it won't suddenly fall apart negating what I said above

I say its gameplay is considerably ahead of Hellblade’s and the overall package is quite great. It doesn’t need God of War’s polish to reach that. ^_^

So, the title of the thread remains accurate for me because it delivered what it promised (it didn’t over promise). A solid foundation that is likely to birth a high quality, high marked sequel.

True. It is an extremly solid foundation and well done all around for the most part, I made the case recently for days gone that not every game needs to evolve a genre or reach for the stars and that remains true here. The story is so much more than I thought it would be and as it does not fall for the trap of doing everything in threes, the gameplay where it lacks makes up for it a sense of variety and I say sense because it provides the notion of it but not the actuality of it, which is good craft from where I'm standing. 

Anyway, I don't want to speak to much on it before I have completed it but your thread title is not something I meant to diss, I was only using it as a board to bounce my thoughts off, of from what I have seen so far and it probably is ill of me to use God of war as a bench mark for game proceeding it esspecially AA games. It's short comings are very few and nit picky however, for me at least, they are there and niggling at me toes like plague rats. 

Focus interactive is back on my list of studios to keep an eye on, that's is for sure.  



 

Everything in the above reply is my opinion, from my own perspective and not representative of reality outside of my own head!

-Android user, please be gentle with critique on my spelling.