|The Fury said:
That said, I can see AC being added somewhere mid story, fleshing out another part of the main story. But as an ending, no thanks. I enjoy AC for what it is but as a sequel to FF7 it fails.
In my assumption before Dirge of Cerberus was released, based on what the game and Bugenhagen mention, Holy is the ultimate magic and is used to 'save the planet' from whatever is threaten it. Bugenhagen mentions that it might be the case that as humans also threaten the planet (mako energy consumption etc) it would remove them as well. The final scenes of the game end it a big flash, then an after credits scene of Nanaki running with some kids 500 years later, over looking at ruined Midgar.
My assumption for the ending was that Holy did indeed remove the humans as well. This is the ending I always thought happened.
But money talks, sequels and other crap have kind ruined all that. :P
lol sure, I always thought it was just a small amount of ppl who survived . I have no problem with extra scenes documenting their lives afterwards perhaps, though I feel it needs to be more consistent with the tone that FF7 ends on for it's world and characters.
Granted, just end it the same way as it was in FF7 and I am good with that too.
Is there any other game that has models closer to what you would prefer?
Can't really give a example, but I think I would prefer more over the top proportions and more agressive coloring, maybe with a sort of cel-shaded look.
hmm I can respect wanting something akin to that (maybe not the cel-shaded-ishness part). I do think they have translated, so far, the characters well to a more modern look. I wonder if there is any look from the other FF7 compilation titles that grab you. There is definitely an evolution or sorts from the FF7 blockiness (which I still dig) to what we are seeing now. I think perhaps it is also just more marketable, but yeah sure, maybe a little more lighting or something.
We will def get a better look at E3 (hopefully lol)