Quantcast
Google GDC Keynote Official Thread

Forums - Gaming Discussion - Google GDC Keynote Official Thread

Crowd play seems interesting, though not sure every streamer will be happy about fans and potential haters jumping in and ruining his stream.



Around the Network
potato_hamster said:
Darwinianevolution said:

Honestly they can't charge that much for this. Most of the horsepower is on their servers, so the hardware itself should be cheaper than regular consoles. Otherwise they are going to have a hard time to even start selling this.

What's more interesting is what kind of pricing structure they're setting up with developers.

Also, ads. Just wait for how ads work their way into this.

*Finishes a part with plenty of drama and emotional impact on characters you've grown attached to*

* " HEY ! WANNA BUY THE NEXT NEW SNEEKERS KIT FOR YA KIDS ?!!" *



Switch Friend Code : 3905-6122-2909 

Its all comes down to game library, cost, and internet speed requirements. But i am definitely interested.



Lol, wonder how much they paid Mat Pat to shill for them? Ninja got $1m from EA recently to shill for Apex Legends.



Bofferbrauer2 said:
potato_hamster said:
In my neck of the woods, the datacaps on cell plans alone means literally no one will be using this outside of wifi.

Maybe OneWeb or Starlink will allow for drastically lower prices, but I doubt that, and they are both still years from starting their services.

Ohh sir, Canada is a lovely country, but when it comes to government sanctioned oligopolies, and laws to prevent external competition? Not a chance.



Around the Network
Megiddo said:

So real talk, how much data usage is this thing using? 4k 60 fps can't be less than 5 MB/s.

For some people who have 100 GB, 250 GB, 500 GB, 1 TB, or 2 TB per month data cap this would be eaten through in less than a week of a few hours of gaming a day.

I feel like Google made this thing thinking that it had Google Fiber everywhere. It doesn't. ISPs are still using data caps in lots of places around the globe. This will never work.

Yeah, for 4K60FPS I expect at least a 30Mbit connection, 50Mbit to have some headroom and 100Mbit to be sure no problems crap up.

Speaking of it, will there be a way to go beyond 60FPS or is everything VSYNC'd?

And speaking of crapping up, Google's stream sure ain't very stable, I had 4 jitters, 3 rewinds and one complete distortion of the entire screen and sound. Doesn't bode well for Stadia in my opinion.



Also, that hardware that's more powerful than Xbox One X? I'm betting that's a game developer kit, because you know... unreliable internet connections.



Mar1217 said:
potato_hamster said:

What's more interesting is what kind of pricing structure they're setting up with developers.

Also, ads. Just wait for how ads work their way into this.

*Finishes a part with plenty of drama and emotional impact on characters you've grown attached to*

* " HEY ! WANNA BUY THE NEXT NEW SNEEKERS KIT FOR YA KIDS ?!!" *

*wait one minute for permission to close this ad*



1st party time. Jade Raymond heading up the 1st party division.



potato_hamster said:
Bofferbrauer2 said:

Maybe OneWeb or Starlink will allow for drastically lower prices, but I doubt that, and they are both still years from starting their services.

Ohh sir, Canada is a lovely country, but when it comes to government sanctioned oligopolies, and laws to prevent external competition? Not a chance.

Well, it works over satellites in space, so I don't know what they even can do about that.